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Find and fix errors in Unity with Odin Validator, the most powerful validation tool ever made for Unity.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2020.3.37f1
Compatible
Compatible
Compatible
Package dependencies
1
This package needs other Asset Store packages in order to work.
Description

Odin Validator scans your project for issues and helps you fix them as they happen. It does only what you want, when you want it to, and is flexible, extendible and fast enough to be a crucial tool in any project, whether small, large or enormous.


Requires Odin Inspector


The Asset Store version is for entities or companies with revenue or funding less than $200k in the last 12 months. Enterprise options are available here. Odin Validator is governed by the license agreement at odininspector.com/terms, not the standard Unity Asset Store EULA.



HIGHLIGHTS

  • Live background validation
  • Extendable issue fixing and bulk fixing
  • Create and switch between validation profiles
  • Extremely extendable and customizable
  • Create rich issue reports with metadata, fixes, scene widgets and more
  • Use automation hooks to run at play, build or load time
  • Export validation results to HTML and JSON reports
  • Highly performant - runs smoothly even in projects with hundreds of thousands of issues

BUILT-IN VALIDATION

  • Detect missing references
  • Detect broken assets
  • Detect duplicate components
  • Detect invalid layer assignments
  • Detect shader compiler errors
  • Detect broken materials
  • Detect renderers with invalid materials
  • Detect invalid transform positions
  • Detect broken prefab connections
  • Detect scenes not in build settings
  • Detect use of obsolete components
  • Detect missing scripts
  • Detect invalid UnityEvent methods

VALIDATION ATTRIBUTES

  • Required
  • Required In
  • Assets Only
  • Min Value
  • Max Value
  • Range
  • Obsolete
  • Disallow Modifications In
  • Child Game Objects Only
  • Scene Objects Only
  • Require Component
  • Validate Input
  • File Path
  • Folder Path
  • Min Max Slider
  • Dont Validate

Learn more about Odin Validator's features and benefits here.


PLATFORM SUPPORT

Odin Validator is an editor-only plugin with no effect on builds at all. As such, all current and future target platforms are fully supported.


COMMUNITY

Join in on the discussion on our Discord for support and answers to any question.

Technical details

Extendible, customizable, and can be run from anywhere with a single API call!


Automated Validation

Easily automate running hand-picked validation profiles on build, on play, on project startup or from your build server.


Straight-forward API

Invoke the validator API manually, for example as part of your custom scripted build pipeline. Run entire profiles that scan multiple scenes and thousands of assets, and get their validation results immediately, in a single API call.


Extendible Validation System

Create your own custom validators for anything imaginable. Want the names of all root game objects in your scenes to start with "_Root", or want all strings in the project to contain the word "supercalifragilisticexpialidocious"? Anything is possible!


Customizable Validation Profiles

Easily set up custom validation profiles using our set of pre-built, richly configurable profile types, or write your entirely own validation profile logic to suit your project's particular needs.


Smart Overview

Search, filter, sort and order scan results to get the perspective you need. The validator handles scene switching and saving as you select individual items, letting you easily and freely navigate between all issues with no hassle and no delay.


High Performance

The validator scans the project as quickly as Unity is able to load assets from the database. Navigate thousands of validation results in the overview with zero lag.

Odin Validator

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$45
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Updated price and taxes/VAT calculated at checkout
Refund policy
This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
Secure checkout:
Supported payment methods: Visa, Mastercard, Maestro, Paypal, Amex
License agreement
Non standard EULA
File size
261.7 KB
Latest version
3.3.1.11
Latest release date
Nov 28, 2024
Original Unity version
2020.3.37 or higher
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