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This is an advanced Noise Library, Procedural Texture and Terrain Generator for Unity.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2022.3.20f1
Compatible
Compatible
Compatible
Description

This is an advanced Noise Library, Procedural Texture and Terrain Generator for Unity.


Can be used for:

  • Generating procedural textures and appropriate bumpmaps
  • Heightmaps for Unity Terrain and possibility to calculate lightmapped versions
  • Generate Flowmaps and Slopemaps
  • Planet maps for TOZ Planet Renderer
  • Deformations for mesh objects
  • Generate 3d volume textures
  • Perlin, Billow, Ridged, Voronoi and many other variations of noise with nearly infinite range
  • Saving the generated noise into a NoiseMap (caching)...etc

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Technical details

Generating heightmaps for Unity Terrain and a custom lightmap, Deforming mesh objects, Generating Procedural Textures, FlowMaps, SlopeMaps and BumpMaps, Generating 3d volume textures, Generating nearly infinite noise, using a variety of fast noise generators is possible with this awesome tool.

NoiseGen - Procedural Texture Generator

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This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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License type
File size
1.0 MB
Latest version
1.1.0
Latest release date
Mar 15, 2024
Original Unity version
2022.3.20
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