Over 11,000 five-star assets

Rated by 85,000+ customers

Supported by 100,000+ forum members

Every asset moderated by Unity

Home
Tools
Utilities
1/5
Complex logs made readable (async, coroutines, callbacks) Filter logs by message, line, file, class, package No code changes needed to use powerful functionality
Description
  • Better stacktrace readability by integrating Ben.Demystifier
  • Syntax highlighted stacktraces
  • Filter logs: Hide or Solo (e.g. by message, line, file, package)
  • Log background colors by type (e.g. warning, error, compiler error)
  • Log prefixes show where logs are coming from at a glance
  • Collapse individual logs but preserve history and context
  • Ping script files from log
  • Add actional hyperlinks to log messages
  • Editor-only logs don't impact final builds while double clicking still opens correct line and file
  • Fixes to source code links e.g. when using local packages

Demystified Stacktraces 🔮 for any log message and exceptions

Logs going into Editor logfiles will also be demystified.


Logs in builds will not be demystified (by design).


.NET stack traces output the compiler transformed methods; rather than the source code methods, which make them slow to mentally parse and match back to the source code.


Demystify outputs the modern C# 7.0 features in stack traces in an understandable fashion that looks like the source code that generated them.



Stacktrace Syntax Highlighting 🎨

We provide default syntax highlighting for Light and Dark Theme. You can also change colors to your liking.


Syntax highlighting comes with a slight performance impact when selecting a log (not when logging it).


  • Adjust highlighting colors to your liking.
  • Disable specific highlight types by setting the Alpha value of the respective setting to 0.

Log Filtering 🔍

Log filters allow to hide specific logs in your project or only show the logs that matter for you right now. No need to change the way you write Debug.Log messages, it is all available at your fingertips via the console context menu.

  • Hide logs by message, file, line, package or even time
  • Solo logs: show only log entries that matter to you right now

Collapse individual repeating logs 🍔

Multiple logs from the same source can be collapsed into a single log.


Log history is preserved and can be seen in the stacktrace view when the log is selected.


Prevent spamming your console - keep context visible



Ping script 📯

Right click a console log to ping the source script file


Works with scripts in assets, embedded, local or registry packages



Console Hyperlinks 🔗

Console hyperlinks make logs with rich text usable and extendable.


By default we provide handling for urls and files.


Example to log a clickable link to Unity.com


  • Debug.Log(<a href="www.unity.com">Open Unity Website</a>

Example to open a file somewhere on disc:

  • Debug.Log(<a href="../project/relative/path.txt">Open some file</a>

Log Background Colors 🚦

  • Log background colors can be enabled or disabled to show severity
  • Compiler errors receive special treatment and are rendered magenta so that shader programmers will feel right at home (it's great, really!)

Log prefixes 📍

Logs can automatically be prefixed with file- and method-name providing more context at your log output at a glance. Additionally we add a colored bar in front of the log message that shows which logs belong together / come from the same file.


Editor Only logs 📑

Use DebugEditor methods to log messages only in Unity Editor.


No garbage or cpu cycles will be wasted in your standalone application.


It is also possible to implement a class named DebugEditor somewhere in your code to add custom functionality.


NOTE: Double clicking log entries that contain DebugEditor.Log in the console will still open the right file for you.


Needle Console

(not enough ratings)
23 users have favourite this asset
(23)
$18
Seat
1
Updated price and taxes/VAT calculated at checkout
Refund policy
This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
Secure checkout:
Supported payment methods: Visa, Mastercard, Maestro, Paypal, Amex
License type
File size
1.5 MB
Latest version
2.3.11
Latest release date
Jun 13, 2022
Original Unity version
2020.3.33
Support
Visit site
Quality assets
Over 11,000 five-star assets
Trusted
Rated by 85,000+ customers
Community support
Supported by 100,000+ forum members
Unity logo
Language
Feedback
Partners Program
Partners
USD
EUR
Copyright © 2025 Unity Technologies
All prices are exclusive of tax
USD
EUR