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A versatile save system with PlayerPrefs and JSON options. Manage dynamic variables, multiple profiles, save data encryption, and an autosave feature for easy game data and save file management.
可编程渲染管线(SRP)兼容性
Unity可编程渲染管线(SRP)是让您能够通过C#脚本控制渲染的一个功能。SRP是支撑通用渲染管线(URP)和高清渲染管线(HDRP)的底层技术。
Unity版本 | 内置渲染管线 | 通用渲染管线(URP) | 高清渲染管线(HDRP) |
---|---|---|---|
2021.3.4f1 | 兼容 | 兼容 | 兼容 |
其他兼容性信息
The example scene uses TextMeshPro.
描述
The Modular Beginner Save System offers a simple and beginner friendly solution for saving game data or creating save files using PlayerPrefs or JSON files. It includes dynamic variable management, autosave functionality, and support for multiple profiles, making it suitable for any genre. Customize your data saving with encryption options for added security, and easily switch between profiles for separate game states or player accounts. This asset is perfect for saving simple options menu settings, or for more complex encrypted game data.
技术细节
使用 AI 制作
AI helped me with the first draft of the instruction PDF and with the store page descriptions.
Modular Beginner Save System
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