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MeasureIt unveils the true dimensions of one or more GameObjects directly inside the Unity3d editor. This is very useful for 3rd party assets of unknown size. No more try and error, just MeasureIt!
可编程渲染管线(SRP)兼容性
Unity可编程渲染管线(SRP)是让您能够通过C#脚本控制渲染的一个功能。SRP是支撑通用渲染管线(URP)和高清渲染管线(HDRP)的底层技术。
Unity版本内置渲染管线通用渲染管线(URP)高清渲染管线(HDRP)
2021.3.32f1
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描述

MeasureIt is an extension to the Unity3d Editor that lets you see the dimensions of your meshes (including scaling) directly inside the editor without disrupting your workflow by forcing you to use another application.


Bought a new asset pack and dont want to switch to another application just to see how big the meshes are? MeasureIt does that for you!

Need to fit a bunch of objects into a given area? MeasureIt will show you the extend of all mesh bounding boxes in realtime even for hundreds of selected objects!

技术细节
  • Plug ’n’ play, just import MeasureIt and it will work out of the box.
  • High Performance, MeasureIt can display the size of thousands of meshes with no noticeable slow down.
  • Non-intrusive, MeasureIt is completely editor only, it does not affect build size or build time at all.
  • Clean Code, the essential parts of MeasureIt were developed using TDD (test suite included).
  • Future enhancements are planed.

MeasureIt

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$9.99
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该资源受Unity资源商店退款政策约束。有关详细信息,请参见《最终用户许可协议》(EULA)中的第2.9.3节。
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