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Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity Version | Built-in | URP | HDRP |
---|---|---|---|
2021.3.25f1 | Not compatible | Not compatible | Compatible |
Description
The "Mask Map Generator" is a Unity tool created using Unity version 2021.3. It facilitates the generation of a Mask Map by combining information from four input textures: Diffuse Map, Normal Map, Metallic Map, and Ambient Occlusion Map. The generated Mask Map is used to store various material properties, such as metallic, ambient occlusion, and smoothness values, which can be utilized in shaders to enhance the visual quality of 3D models. The tool provides a user interface within Unity's editor for inputting the textures, generating the Mask Map, and saving the result.
Technical details
License agreement
Standard Unity Asset Store EULALicense type
File size
371.6 MB
Latest version
1.0.0
Latest release date
Oct 3, 2023
Original Unity version
2021.3.25
Quality assets
Over 11,000 five-star assets
Trusted
Rated by 85,000+ customers
Community support
Supported by 100,000+ forum members
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