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m
A true problem-solver!
7 months ago
mahirkrblt버전 1.17.1
It helps fix a lot of issues in the project. An effective tool—thank you!
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1
0
퍼블리셔 답변:
7 months ago에 답변됨
Thank you so much for the kind words! I'm overjoyed Maintainer has been helpful for your project 💪
If you ever have ideas or suggestions to make it even better, feel free to reach out!
This tool makes it super easy to track down references across both your scene hierarchy and the project folder.
The Issue Finder is especially useful! Ever had a UnityEvent hooked up somewhere to a method, then later changed that method’s signature and forgot about the event reference? Suddenly something isn’t working right, and you can’t figure out why. That’s where the Issue Finder saves the day.
As for the Project Cleaner, I haven’t found much use for it yet, but that’s probably because my project doesn’t have garbage… just stuff I’m not using right now :)
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1
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퍼블리셔 답변:
7 months ago에 답변됨
Thank you so much for your feedback, makes me thrilled to know my tool helps creative creators and developers all around the world! ^^
p
Unexpected value
a year ago
piretrosoft버전 1.17.1
I am glad I bought this: it helps a lot finding references, cleaning up stuff, rearranging folders and keeping the projects tidy. Well done!
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2
0
퍼블리셔 답변:
a year ago에 답변됨
Thank you for your kind review, so glad you find it helpful!
I half expected this asset to leave tentacles all over my project such that once I started using it, I'd have no choice but to keep using it. As it is, you'll keep using it because it's so dang useful. Just the project cleaner is amazing for when you're trying to reduce how much space your project is taking up, but the process for finding issues is excellent, including sometimes being able to find missing references after you've moved files around and Unity has failed to move the corresponding .meta files, resulting in breaks in the UUID references.
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3
0
퍼블리셔 답변:
a year ago에 답변됨
Thank you for such a comprehensive review, delighted to see you find it helpful ^^
퍼블리셔 답변:
a year ago에 답변됨
Thank you so much for your kind words and support! 😊
It's always motivating to know it's helping developers in their projects.
If you ever have suggestions, feature requests, or run into any issues, feel free to reach out - I’m always happy to improve the tool and make it even better for users like you 🚀
Happy developing!
m
I use it in EVERY PROJECT since 2016!
a year ago
makaka-org이전 버전 1.16.3
This is the only asset that every developer should have. I caught plenty of missing references with it.
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1
0
퍼블리셔 답변:
a year ago에 답변됨
Thank you for the kind feedback, really appreciate it!
It is helpful, but one of the key function which is searching reference for a script (searching the gameObject inside prefabs where it has the script as a component) does not work perfectly (about 30~40% actual results are not shown) in Unity 2022.3.18f1. -> Contacting the dev to solve the issue.
기능이 100% 동작한다면 정말 좋은 에셋이라고 생각합니다. 하지만 정말 중요한 기능 중 하나인 스크립트 검색 기능이 제대로 동작하지 않습니다. 믿고 검색 기능 썼었는데, 전부를 찾지 않아서 직접 한번 더 고생했습니다. -> 에셋 개발자와 해결을 위해 소통중입니다.
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1
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퍼블리셔 답변:
a year ago에 답변됨
Greetings,
Thank you very much for your feedback, and I'm truly sorry to hear about the issue you experienced with the references finder. I understand how essential reliable search results are for your workflow, and I apologize for the inconvenience this caused.
This is the first time I’ve encountered such an issue, and I’d like to investigate it thoroughly to ensure the tool works as expected. Could you please reach out to me via Discord (https://discord.gg/Ppsb89naWf), email at support@codestage.net, or through the contact form at https://codestage.net/contacts/ so that I can provide direct support and address this for you?
Thank you again for bringing this to my attention, and I look forward to resolving it for you!
퍼블리셔 답변:
2 years ago에 답변됨
Thank you for your feedback, glad you find it helpful!
M
Awesome!
2 years ago
Marcos_Sesma이전 버전 1.16.2
I was having a lot of difficulty manually cleaning up a very large volume of 'missing scripts' that were in some objects I made in probuilder 2 years ago, and that I used for an MVP of a new project. That's when I discovered Manteiner, which I had bought in one of the asset store promotions a while back, but didn't have time to explore. This asset identified all and cleaned it up super quickly and now I have no more alerts in the console. Thank you very much, developer!
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1
0
I had a very old asset that do same stuff and stopped working when i upgraded a fairly big project to Unity 2022.3.
And i did discovered Maintainer! Works great on Unity 2022.3!
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2
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퍼블리셔 답변:
2 years ago에 답변됨
Thank you for your kind feedback, glad it works fine for you!
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