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Useless, Complicated and no way to Refund
There's no way to request a refund other than dispute it with Wells Fargo.
Asset comes with no example. Amateur.
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来自发布商的回复:
回复时间 11 days ago
I could give you a refund if you asked for it. I could also help you sort out your problems. And yes, there is a whole folder with examples. Write to me on the discord server, I will issue you a refund.
D
Good asset
3 months ago
Ded_Hed_Hyde基于上一个版本 1.96.3
Amazing. Really helps with light probes. I highly recommend.
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Since I bought this asset I can't concieve to work with Light Probes in any other way. Whether you're working on a commercial product or you're just a hobby enthusiast, make yourself a favor, buy this asset, and spend your time in the things that really matter.
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I bought it years ago, every time I try to use it when I need to use it, I can't. I don't know if it's my problem, but I get incredibly long bake times and errors. I don't care, as a user it should appeal to me in the simplest way. Probe the place inside the field, it should be that simple. Unnecessarily complicated. I regret buying it.
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来自发布商的回复:
回复时间 7 months ago
Thanks for the review, it's a pity that you couldn't figure out how to use it. I could help you if you asked me for help.
F
Time Saver
a year ago
Forest_San_Filippo基于上一个版本 1.96.3
Takes a bit to learn all the settings, but the documentation seems to cover everything. Saved me a bunch of time with my latest lighting project.
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After reading some of the reviews, I was concerned that the asset might be too complicated or wouldn’t work the way I wanted.
However, once I tried it and followed the Quick Start guide, I got it working effortlessly. I didn’t even need to adjust any values. I just created a big box, clicked "Calculate Probes Volume" and boom! It worked perfectly!
For a moment, I was startled when it disabled my doors because they weren’t static objects, but it re-enabled them once the process was finished. Everything works as intended.
Great value for the price. If you want good lighting in your scene, buy this asset.
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I have never not had errors or annoying situations because of this. Even then, its a great tool. Just make sure you have everything backed up and when you are finished with it, remove it from your project completely. It is buggy and forces you to do things you might not want to do. Click on a light with a MLP component in play mode? It now prompts you to add MLP to your scene, you cannot say no, and it WILL mess up your light probes and force you to rebake them. 50% of the time this totally breaks MLP and I have to start over completely.
I don't fully understand what the intended workflows are, specifically with extracting the probes once you are done, or how to use them in other solutions. Maybe the documentation has been updated and I just need to read it again, but having some kind of automated cleanup or way to remove the MLP stuff but keep the light probe data would make this an A+ solution. I feel like my projects always end up slightly buggier after using this.
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K
Amazing support
a year ago
KnowledgeWanderer基于上一个版本 1.96.3
The setup may be a bit tricky until you get it, but once you do, is really easy and fun! Great asset, needed in all projects that want to be at least AA quality.
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Be careful when clicking cancel when light probe generation is in progress. I lost some time when the plugin left behind many mesh colliders and disabled a lot of objects.
Other than that, it's a good tool.
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来自发布商的回复:
回复时间 a year ago
Thank you for your feedback and good luck with the projects! However, a small comment. Yes, MLP disables all dynamic objects on the scene before calculating, however, it also suggests saving the scene before starting the calculation and if something went wrong, then you can simply restart it.
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