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A lightweight visualization of the finite state machine plug-in, more suitable for programmers writing code to use, remove the complex lines and other graphics
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2022.3.51f1
Compatible
Compatible
Compatible
Additional compatibility information

The demo part was made under the URP render pipeline.

However, the code for the state machine is pure code and has nothing to do with the render pipeline.

Description

The Lightweight Visual Finite State Machine Plugin is a streamlined, programmer-focused tool designed to simplify the creation and management of state machines in Unity. Unlike traditional state machine tools that rely heavily on intricate graphical representations and complex node connections, this plugin offers a minimalist, code-centric approach, removing unnecessary visual clutter while retaining robust functionality.


Key Features


1. Code-First Design Philosophy

  • Ideal for developers who prefer coding over managing visual graphs.
  • Focus on writing clean, maintainable, and extensible state logic.

2. Lightweight and Minimalist

  • Strips away complicated lines, unnecessary graphics, and visual distractions.
  • Optimized for performance and simplicity.

3. Seamless Unity Integration

  • Fully integrated with Unity’s editor, allowing effortless resource creation and state management.
  • Automatic generation of code and assets based on your configurations.

4. State Management Made Easy

  • Create states and their handlers directly from the Unity editor.
  • Default and custom states can be set in seconds using an intuitive workflow.

5. Optimized Performance

  • Includes `GetComponentAndCache` functionality to reduce runtime overhead.
  • Designed to handle complex game flows, scene transitions, AI decisions, and more with minimal performance impact.

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Why Choose This Plugin?


State machines are a cornerstone of game development, often used for managing game flow, AI behavior, UI states, and more. However, many existing tools can be overly graphical and cumbersome, distracting programmers from writing efficient code.


The Lightweight Visual Finite State Machine Plugin strikes a perfect balance between visual assistance and code-driven workflows. By focusing on simplicity and functionality, it empowers programmers to design scalable, maintainable systems without being bogged down by unnecessary graphical complexities.


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Use Cases


The Lightweight Visual Finite State Machine Plugin has been a cornerstone of my game development workflow, driving significant improvements in efficiency and scalability. I’ve implemented this plugin in 12 of my games, leading to faster development cycles, smoother state management, and reduced debugging overhead. Here’s a glimpse of how it has powered various gameplay scenarios in my published projects:

  • Endless Island TowerDefense-TD
  • Sword Please!
  • Lucky Cannon Auto Battle
  • Multiply Or Release Marble TD
  • Tap Dash Run
  • Pinball Dungeon
  • Cooking Tri Match
  • Cooking Swipe Match
  • Bubble Tea Shooter Match
  • Sweet Match Fiesta
  • Farm Companions Tap Match
  • Shoot Those Aliens

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Why Programmers Love It


Focus on Code, Not Art: Removes the need for intricate line-drawing and over-complicated visual editors.

Quick Setup: A few clicks in the editor, and you’re ready to start coding your logic.

Efficient Workflow: Automatically generate necessary assets and handlers, so you spend more time writing logic and less time configuring files.


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What Makes It Unique?


Minimal Graphics: Reduces editor clutter by focusing on essentials.

Customizable States: Define your state names and namespaces with ease.

Real-World Examples: Includes a demo showcasing real-world applications for inspiration.


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Pricing and Support


Available now on the Unity Asset Store!

We provide full documentation, example projects, and responsive support to help you get started quickly.


For any issues or feedback, feel free to contact us through our Unity Asset Store support page.


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Get Started Today


Whether you’re managing complex game logic, AI behaviors, or UI transitions, the Lightweight Visual Finite State Machine Plugin is your ultimate tool for building reliable, scalable systems in Unity. Its simplicity, combined with powerful functionality, makes it a must-have for developers who value performance and code clarity.


Take your game development workflow to the next level—download the plugin now!

Technical details

Visual State Machine Editor: Easily create and manage states and state graph with a user-friendly interface.

Performance Optimized: Designed to handle complex state logic with minimal performance overhead.

Extensible: Easily extend the core functionality to suit your specific project needs.

Demo Project Included: A sample project is included to demonstrate the basic usage and capabilities of the FSM framework.

Detailed Code Comments: The codebase includes comprehensive comments to aid understanding and customization.

Lightweight Visual Finite State Machine

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File size
809.9 KB
Latest version
1.0
Latest release date
Dec 16, 2024
Original Unity version
2022.3.51
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