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A lightweight, customizable, in-game console
可编程渲染管线(SRP)兼容性
Unity可编程渲染管线(SRP)是让您能够通过C#脚本控制渲染的一个功能。SRP是支撑通用渲染管线(URP)和高清渲染管线(HDRP)的底层技术。
Unity版本 | 内置渲染管线 | 通用渲染管线(URP) | 高清渲染管线(HDRP) |
---|---|---|---|
2021.3.8f1 | 兼容 | 兼容 | 兼容 |
描述
A system for creating an in-game developer console quickly and with minimum hastle
- Easy to use - Add a command in seconds by attaching the [ConsoleCommand] attribute to any method anywhere in your project. Add a console to your scene in seconds, or generate your own through code.
- Lightweight - The core components are only about 100kb combined. Commands are loaded on a seperate thread to minimize impact on load times
- Powerful - Expose any c# method or property in your game. The console will generate a command with an identical signature to your method. Expose both static and local members
- Functions independantly of MonoBehavior. Commands can be added to any c# class in your project and function just the same
- Customizable - Fully customize the appearence or functionality of your console. All c# source code is included
- Continuing support - I will try to impliment requested features in future updates
You can find a comprehensive documentation at http://www.izzyelia.info/izzysconsole/documentation/
技术细节
Izzy's Game Console
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