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평점 만점의 리뷰가 11,000개 이상

8만 5천명 이상의 리뷰

10만명 이상의 포럼 멤버가 선호하는 에셋

유니티에서 모더레이팅하는 모든 에셋

도구
유틸리티
1/5
A lightweight, customizable, in-game console
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2021.3.8f1
Compatible
Compatible
Compatible
설명

A system for creating an in-game developer console quickly and with minimum hastle

  • Easy to use - Add a command in seconds by attaching the [ConsoleCommand] attribute to any method anywhere in your project. Add a console to your scene in seconds, or generate your own through code.
  • Lightweight - The core components are only about 100kb combined. Commands are loaded on a seperate thread to minimize impact on load times
  • Powerful - Expose any c# method or property in your game. The console will generate a command with an identical signature to your method. Expose both static and local members
  • Functions independantly of MonoBehavior. Commands can be added to any c# class in your project and function just the same
  • Customizable - Fully customize the appearence or functionality of your console. All c# source code is included
  • Continuing support - I will try to impliment requested features in future updates

You can find a comprehensive documentation at http://www.izzyelia.info/izzysconsole/documentation/

Technical details

Supports but does not require TextMesh Pro. Both TMP and Legacy Text variants of assets are included. Only import the TMP Support folder if planning to use TextMesh Pro


Izzy's Game Console

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741.9 KB
최신 버전
1.0
최신 릴리스 날짜
2022년 10월 6일
원본 Unity 버전
2021.3.8
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