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Identify and fix script issues instantly with InspectMe. Debug, inspect, and edit properties in real-time to streamline your Unity workflow and save valuable development time.
SRP との互換性
Unity のスクリプタブルレンダーパイプライン(SRP)は、C# スクリプトを使用してレンダリングを制御できる機能です。SRP は、ユニバーサルレンダーパイプライン(URP)と HD レンダーパイプライン(HDRP)を支えるテクノロジーです。
Unity のバージョンビルトインURPHDRP
2021.3.21f1
互換性がある
互換性がある
互換性がある
詳細

InspectMe is a powerful Unity plugin that simplifies debugging and inspection. Instantly drag and drop any GameObject or component into the tree view to explore and edit their properties. Inspect class variables, edit values, and invoke methods in real-time to inspect results on the fly.

With a sleek, user-friendly interface, InspectMe offers advanced debugging tools, including a feature-rich tree view and inspector, to enhance your workflow. Designed for efficiency and flexibility, it makes complex debugging and profiling effortless.


InspectMe continuously evolves, and we value your input for its growth. Head to our Discord or Reddit, or reach out through our support link, and let us know what features you'd like to see in future updates. Your suggestions shape InspectMe's journey!


InspectMe now features custom icons and the Fira Mono font, enhancing both functionality and aesthetics. For details on the Fira Mono font and visual assets, see 'Third-Party Notices.txt' in DivinityCodes/InspectMe.

技術的な詳細

Key Features:

  • Effortless Integration: Seamlessly blends into your Unity workflow, enabling quick setup and immediate usage.
  • Exclusive Play Mode Support: Optimized for Play Mode, ensuring real-time data and behavior analysis without disrupting the game's flow.
  • Inspect Anything: Dive deep into the inspection of scripts, objects, and components with unparalleled flexibility.
  • Comprehensive Collection Support: Fully supports arrays and all generic collections, enhancing your ability to inspect complex data structures.
  • Intuitive Tree-View: Navigate and debug your Unity projects with ease. The Tree-View presents a clear and organized view of your project's hierarchy, making it simpler to understand and navigate complex structures.
  • Detailed Object and Script Inspection: Dive deep into the inner workings of your game objects and scripts. InspectMe offers thorough inspection capabilities, ensuring no detail is overlooked.
  • Drag-and-Drop Inspection: Quickly inspect components and objects with a simple drag-and-drop. This feature adds convenience and speed to your workflow, perfect for fast-paced development environments.
  • Multiple Inspection Methods: Catering to diverse debugging styles, InspectMe provides various ways to inspect elements, from traditional methods to more innovative approaches.
  • Organized Bookmarking: Efficiently manage your project's inspected elements with grouped bookmarks for quick access and reference.

And Much More!

Supported OS: Windows / macOS

Link to documentation: https://divinitycodes.de

InspectMe Lite – Essential Tree-View Debugging & Inspection Toolkit

(評価数が不足しています)
11 users have favourite this asset
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FREE
18 views in the past week
6ヶ月前
Even tho it breaks all UI Toolkit inspectors. It's Awesome!
A suitable workaround is needed for this: [CustomEditor(typeof (MonoBehaviour), true)] internal class InspectMeEditor : UnityEditor.Editor { }...
高品質なアセット
11,000 種類を超える 5 つ星アセット
信頼がある
8.5 万人以上の顧客による評価
コミュニティが支持
10 万人以上のフォーラムメンバーが支持
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