평점 만점의 리뷰가 11,000개 이상
8만 5천명 이상의 리뷰
10만명 이상의 포럼 멤버가 선호하는 에셋
유니티에서 모더레이팅하는 모든 에셋
Unity Version | Built-in | URP | HDRP |
---|---|---|---|
2022.3.2f1 | Not compatible | Not compatible | Compatible |
Here's the BIRP or URP version.
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Required
This asset uses the new input system package, the demoteam hair package and is suitable for any kind of games.
To add the Demoteam hair package use Add package from git URL (in the Package Manager) and type this url:
https://github.com/Unity-Technologies/com.unity.demoteam.hair.git
It makes Suzanne hairy.
"Procedural Terrain System uses JosephinSlab-Regular(Font) under SIL Open Font License; see Third-PartyNotices.txt file in package for details."
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Summary
This system is made to add immersion to your game by implementing an easy inventory system with rigidbody items that you can collide, interact, transfer, pickup and take out of your inventory. You can easily add more items as you need, as you can see in my video tutorial.
Bring more interaction to your players with some physical items inside a physical storage.
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Link to documentation
Physical Inventory System
