11,000 種類を超える 5 つ星アセット
8.5 万人以上の顧客による評価
10 万人を超えるフォーラムメンバーが支持
すべてのアセットを Unity が審査済み
Unity のバージョン | ビルトイン | URP | HDRP |
---|---|---|---|
2022.3.2f1 | 互換性がない | 互換性がない | 互換性がある |
Here's the BIRP or URP version.
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Required
This asset uses the new input system package, the demoteam hair package and is suitable for any kind of games.
To add the Demoteam hair package use Add package from git URL (in the Package Manager) and type this url:
https://github.com/Unity-Technologies/com.unity.demoteam.hair.git
It makes Suzanne hairy.
"Procedural Terrain System uses JosephinSlab-Regular(Font) under SIL Open Font License; see Third-PartyNotices.txt file in package for details."
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Summary
This system is made to add immersion to your game by implementing an easy inventory system with rigidbody items that you can collide, interact, transfer, pickup and take out of your inventory. You can easily add more items as you need, as you can see in my video tutorial.
Bring more interaction to your players with some physical items inside a physical storage.
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Link to documentation
Physical Inventory System
