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This utility adds a feature to the Unity editor to group objects by a simple keyboard shortcut.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2019.4.28f1
Compatible
Compatible
Compatible
Description

This utility adds a feature to the Unity editor to group objects by a simple keyboard shortcut.

In Unity, if you have many game objects in the hierarchy and you want to group them under a new game object you should create an empty game object and then select the objects and drag them under it. When you have so many objects in your scene this becomes tiresome. Also, it is tedious work when you want to ungroup them.


By using this utility you just need to select your objects and press Ctrl+G (Cmd+G on Mac) to group them.

If you want to ungroup the selected objects, press Ctrl+U (Cmd+U on Mac).


The main difference between this grouping tool and other tools in the market is the ungroup feature. When you ungroup an object deep inside the hierarchy tree by doing the ungroup action, each time the object goes one level up in the hierarchy. Its behaviour is similar to the Maya's outliner. I've designed this tool exactly like the Maya's outliner.

Group Objecs

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This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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License type
File size
46.2 KB
Latest version
1.0
Latest release date
Sep 20, 2021
Original Unity version
2019.4.28
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