평점 만점의 리뷰가 11,000개 이상

8만 5천명 이상의 리뷰

10만명 이상의 포럼 멤버가 선호하는 에셋

유니티에서 모더레이팅하는 모든 에셋

도구
유틸리티
1/6
Organise your logic with easy to use state machines.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2022.3.1f1
Compatible
Compatible
Compatible
Additional compatibility information

Unity 2022 and newer only.

설명

Important notes:

  • This tool doesn't work on versions older than Unity 2022 due to a bug in UITK.
  • After importing a package it is required to restart your editor, for it to properly register Script Templates

Features:

  • Graph editor made to resemble built-in Animator.
  • Composition oriented logic.
  • Supports Copy & Paste, Duplicate, Undo & Redo for pleasant workflow.
  • Variety of usages, for AI, Level Logic, Player Controller etc.
  • Creating a Runtime Controller, to not interfere with your State Machine asset.
  • Optimized for fast responding GUI and lightweight data.

Usage:

  1. Create a controller asset by clicking Create>FSMC>Controller.
  2. Open the editor, add parameters, create states and transitions by opening context menu with right click.
  3. Create a script for your custom behaviour by opening template in Create>FSMC>Behaviour. After that you can add it to your states.
  4. Add FSMC_Executer component to your game object and attach your controller asset to it.
  5. You are ready to go! Manipulate your parameters using getters and setters just like you would do with an Animator.

For more information and details check out Documentation.

Technical details

Features:

  • Graph editor made to resemble built-in Animator.
  • Composition oriented logic.
  • Supports Copy & Paste, Duplicate, Undo & Redo for pleasant workflow.
  • Variety of usages, for AI, Level Logic, Player Controller etc.
  • Creating a Runtime Controller, to not interfere with your State Machine asset.
  • Optimized for fast responding GUI and lightweight data.

Finite State Machine Creator

(3개)
36 users have favourite this asset
(36)
FREE
라이선스
파일 크기
71.3 KB
최신 버전
1.0.0
최신 릴리스 날짜
2023년 8월 23일
원본 Unity 버전
2022.3.1
Quality assets
Over 11,000 five-star assets
Trusted
Rated by 85,000+ customers
Community support
Supported by 100,000+ forum members
Unity logo
언어
어필리에이트 프로그램
멤버십링크 생성기어필리에이트 ID
Feedback
파트너 프로그램
협력사
USD
EUR
Copyright © 2025 Unity Technologies
모든 가격은 부가가치세를 제외한 금액입니다.
USD
EUR
FREE