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Utility for runtime filtering objects based on specified fields.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2021.3.31f1
Compatible
Compatible
Compatible
Description

Utility for filtering objects during runtime. Supports various filter parameters. Filtering is carried out according to the specified object fields.


Key Features:

  • Configurability Through Scriptable Objects: Configure filter parameters through Scriptable Objects, allowing for easy adjustments and updates without the need for complex coding.
  • Universal Object Compatibility: Works seamlessly across various object types within your array, ensuring compatibility regardless of the data's nature.
  • Synchronous and Asynchronous Support: Choose between synchronous and asynchronous filtering methods based on the size of the dataset.
  • Example Scene Included: A ready-to-use example scene is provided.
Technical details

Fast: Designed and heavily optimized for performance.

Lightweight Package: The API is specifically designed not to add unnecessary baggage or overhead to your project.

Configurable and Extensible: Configure list of filter parameters, their types and fields of object.

Field-Specific: Filter regardless of the type of object and by the list of specified fields.


Filter Toolbox

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License type
File size
171.1 KB
Latest version
1.0
Latest release date
Apr 19, 2024
Original Unity version
2021.3.31
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