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Utility for runtime filtering objects based on specified fields.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity Version | Built-in | URP | HDRP |
---|---|---|---|
2021.3.31f1 | Compatible | Compatible | Compatible |
Description
Utility for filtering objects during runtime. Supports various filter parameters. Filtering is carried out according to the specified object fields.
Key Features:
- Configurability Through Scriptable Objects: Configure filter parameters through Scriptable Objects, allowing for easy adjustments and updates without the need for complex coding.
- Universal Object Compatibility: Works seamlessly across various object types within your array, ensuring compatibility regardless of the data's nature.
- Synchronous and Asynchronous Support: Choose between synchronous and asynchronous filtering methods based on the size of the dataset.
- Example Scene Included: A ready-to-use example scene is provided.
Technical details
License agreement
Standard Unity Asset Store EULALicense type
File size
171.1 KB
Latest version
1.0
Latest release date
Apr 19, 2024
Original Unity version
2021.3.31
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