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I'm working on a browser game and this really helps me.
Is it possible with PersistentData and StreamingAssets to keep prefabs on the user's computer so as not to reload every time from the server? I'm talking about a browser game.
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Reply from publisher:
replied 2 years ago
Hi, thanks for your review!!
It's possible as long as the files are under 5MB (total), because that's the maximun allowed on web browsers.
Please note that those files will be available only if the URL matches exactly the one used when they were saved.
Have you tried the native file browser for WebGL? I'm sure you'll love that feature.
p
Good file management solution
2 years ago
phdhamsteron previous version 2.6
I got this app because I was interested in the file browser, which I was able to modify to suit my own needs without a lot of trouble. As a bonus, it also has an excellent replacement for PlayerPrefs. I was able to pretty much ctrl-F replace PlayerPrefs with FileManagement in my existing scripts with very little hassle.
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Have you tried to find the right 3rd party filemanager through the assetstore?
I feel your pain...
There are a lot and many of them have very specific downsides...
I feel that I (by luck and/or extensive research) chose the right one with the first shot.
I plan to use this on Android and AndroidTV.
After checking the example and a quick look into the code of the example, I was able to set up a demo scene and building it in about 15 mins.!!
Pros:
- Works on AndroidTV (Asking for permission while
installing the apk)
- Customizable via normal Unity UI system (big PLUS)
- So far no warnings/errors/problems
- Pretty well done documentation
Cons:
- I don't have any. Feel like I bought the right thing to
start with!
Thanks eToile, I feel like my investment in your work pays back many times!
Michael
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o
Best Assets + Best Customer Service
5 years ago
onepointfoursofton previous version 2.3
The asset didn't work due to my mistake, but the quick response solved the problem until the end. It's the best!
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u
Best tool for this purpose
5 years ago
uncuratedmailon previous version 2.2
The best asset for this purpose and also the developer gave the best support I ever had. Very well done & adaptable to multiple platorms. I strongly recommended it.
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m
Underrated Assets That Really Do The Job!!!
5 years ago
mixmotion00on previous version 2.2
I have been using this asset for 1 year already. And fortunately this asset really do the job.
If you are a programmer, this asset will save your time a lot. If you're not, it takes a bit of learning curve to understand whole bunch of things.
However, you don't really need to understand whole things to get start using it. Just find what your need in the documentation. The support always there when in needed.
Thumbs up for the great work, and hopefully it will continue the updates and maintain the great support.
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Reply from publisher:
replied 5 years ago
Thank you so much for your great review. All the best!!
c
Great Asset, money well spent
6 years ago
ciaratamayon previous version 1.7
Was tearing my hair out trying to load and save AudioClips on the fly, what I was doing in Unity was not working - this asset got my project working exactly how I wanted in half an hour.
Have only used it for Audio so far but I see lots of features I'm sure I'll get to later.
Thanks!
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Reply from publisher:
replied 6 years ago
Thanks a lot for your review!!! I'm very happy to hear that.
Please don't hesitate on contacting me if you need help.
P
The best asset!
7 years ago
Peter_Apogeeon previous version 1.7
Seriously, it is very good.
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