跳至主要内容
Unity logo
取消
隐私设置
购物车
应用
Sell Assets

11000+款5星资源

8.5万+用户参与评分

10万+社区成员鼎力支持

每款资源都经过 Unity 审核

SoftRare
13 条用户评论
$74
显示 1 - 10 of 13
用户评论
排序
N
Incompatible with steamvr
4 years ago
NWZhe基于版本2.0.3
There is a DLL with the same name as steamvr 当我同时加入了steamvr的pakeage后会报错。这个应该怎么解决呢
这条评论是否有帮助?
3
0
z
Its good but not fully supportive
6 years ago
zeeshanm基于版本2.0.3
In some case, it supports replay very good. But in some cases, it deforms character mesh. & play that replay with legs on his head, & hands on his below body. I am sharing a link, where you can what happened to character. Please help me in fixing this issue. https://drive.google.com/open?id=1q4ORq3l-pYRs0N450zzhMvuxMeHPhSdX
这条评论是否有帮助?
1
0
S
Excellent asset, excellent support
7 years ago
SnowblindFatal基于上一个版本 2.0.2
The interface is really easy to use and the basic functionality works really nicely out of the box. Additionally, the author is very responsive and quick to handle issues. No regrets.
这条评论是否有帮助?
1
0
B
Works but it is limited
7 years ago
Barritico基于上一个版本 2.0.2
I imagine that it can be useful in some projects. For me a waste of money.
这条评论是否有帮助?
0
8
来自发布商的回复:
回复时间 7 years ago
Hi! Thanks a lot for your review. Unfortunately your review is also limited :) It is quite impossible for other customers and me to know why you bought the package and what you think should be included. It could basically be anything, including things 95% of customers will not ever miss. I hope you let us know a few more details.
y
If you are looking for replay asset this is the one!
7 years ago
yaniv_roy基于上一个版本 2.0.2
This Asset is great. works very nice and smoothly! Highly recommended very documanted and updated code and has very helpful support. Thank you for all your help.
这条评论是否有帮助?
1
0
w
我无法使用在2018.2.17f1
7 years ago
wechat_os_Qy0ywMQj9i7qPMuGOM7DWUqFE基于上一个版本 2.0.2
作者你好! 我购买了EzreplayManager 2.02,导入unity 2018.2.17f1 macOS中无法使用,错误如下 Mono.CompilerServices.SymbolWriter.MonoSymbolFileException: Symbol file `/Users/chenshijie/Desktop/Unility/testreplay/Assets/EZReplayManager/extension/external/JSON.NET/JsonNet/Newtonsoft.Json.dll.mdb' does not match assembly 并且我build ios project 后 无法保存录像,这让我的项目停止下来,我非常郁闷,我付了款,你应该解决这个问题,谢谢
这条评论是否有帮助?
0
2
来自发布商的回复:
回复时间 7 years ago
Thank you for reviewing but that particular error is a bug in Unity >=2018 and simply resolvable by deleting that .dll.mdb file. Your review is unnecessarily harsh and you could have asked our support to help you instead of just going here to vent. And for everyone asking themselves why there is a DLL, it's only the serialization engine and it's open source and on GitHub
a
The best solution
9 years ago
andoraul基于上一个版本 1.85c
This plugin is amazing, I've tested on iOS, Android and WebGL. The plugin works very well in this platforms. The developer is very careful. Suggestion for future versions: export videos in mp4 format There are no cross-platform plugins for this. Thank you!
这条评论是否有帮助?
2
0
D
An out-of-a-box plugin, well designed.
9 years ago
DorianAllart基于上一个版本 1.81
EZ Replay Manager is an easy and practical way to save all of your objects modifications during a game session. It let you save all of your game objects movements by recording all the transforms during a given time, and replay it later to do whatever you want : change the point of view by using a different camera, doing it in reverse to analyze where you did wrong during a game play, etc. There's a really good documentation, well written and the publisher is accessible and responds quickly to your questions.
这条评论是否有帮助?
3
1
E
Simple. Does what I need.
9 years ago
Excelerator基于上一个版本 1.8
It's a very straight forward package. It records the position, rotation, and scale of every object you connect to it. How you use this information is up to you. For me, I passed variables through the Transform for my cars like velocity, steering, throttle and brake - which basically lets me simulate my car very closely - while only using 2 or 3 transforms to pass that information. I made a request to add interpolation and it was done, so very good support for this package. I wouldn't say it's as advanced though. Optimisations could still be made where say you didn't need the rotation or scale to be recorded. I may have to do that on my own eventually.
这条评论是否有帮助?
2
0
E
Over engineered and not optimized. No lerp.
11 years ago
EvilDingo基于上一个版本 1.61
This wouldn't run without errors when I first imported it. It comes with source, so I was able to track down the problem. It uses snapshots to record objects' position and rotation (not scale) and can play them back. This is where the real design problem arises though. There is no interpolation between snapshots. So everything is played back like a stop-motion video. You either have to have a high record "FPS" killing performance or have choppy playback. This could be easily alleviated with lerp and solve both problems simulataneously, but the author didn't deisgn the code so that lerping is intuitive, on the contrary, it's a giant mess. It has features like saving the recording to disk, but what a nightmare that would be. That feature alone would probably throw up issues if one of your targets is Windows Store. I've gutted the code but there is still no easy way to add lerp. Probably easier to write my own for my own needs. I don't think it's worth the price. It needs to be stripped down, saving replays removed, onGUI stuff gutted, lerping added, and then it's worth $80.
这条评论是否有帮助?
10
7
来自发布商的回复:
回复时间 11 years ago
EDIT: A new version is online with interpolation/lerping included. Furthermore it is cleaner than the previous one.
高品质资源
11000+款5星资源
深受用户信赖
8.5万+用户参与评分
强大的社区支持
10万+社区成员鼎力支持
Unity logo

语言

反馈

合作伙伴计划

合作伙伴
Copyright © 2026 Unity Technologies
所有价格不包含税