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The plug-in is mainly used to export the Unity3D scene to Three.js. Designers can use the visual editor of Unity3D to adjust the material, lights of objects in the scene.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2021.1.6f1
Compatible
Compatible
Not compatible
Description

Export the unity3d scene to the Three.js load call

Support export:

•Vertexs

•UVs

•Normals

•Textures

•Collider

•Cameras

•Animations (currently supported, position, scale,rotation animation, character animation are not supported

for the time being)

•Lights

•Lighting map (supports unity3d itself, baking light maps, and also supports baking from 3D software,

exporting the baked lighting map)

•Material (supports multidimensional child material export, and supports multidimensional sub - material

along with lighting map at the same time)

•Skybox

•Fog

•LOD

•Data compression (support for multiple data format compression)

•Batch export, batch dynamic loading

Three.js load mode using THREE.ObjectLoader (), for detailed use, please refer to the Demo file


Examples Link:

https://n3gis.github.io/exportToThree.html

Export To Three.js(2.0)

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License type
File size
822.6 MB
Latest version
2.0.2
Latest release date
Nov 17, 2021
Original Unity version
2021.1.6 or higher
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