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Easy Raycast Visualizer 2D allows you to see all the Physics2D casts with a simple change in the code.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity Version | Built-in | URP | HDRP |
---|---|---|---|
2020.2.1f1 | Compatible | Compatible | Compatible |
설명
Working with raycasts in your project and you still don't know why something doesn't work as it should?
Trying to debug them by yourself but seeing that it is more difficult than you thought?
Don't waste any more time, use this asset!
With a simple change in the code you will be able to see all the 2D casts (raycast, linecast, boxcast and circlecast) in the editor, and check how they interact with your scene.
Just change Physics2D with EasyRaycastVisualizer2D, and the casts will be visible!
For more information, check the documentation.
Easy Raycast Visualizer 2D
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158.5 KB
최신 버전
1.0
최신 릴리스 날짜
2021년 2월 15일
원본 Unity 버전
2020.2.1
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