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Connection Status is our go to solution for dealing with connectivity changes in our Apps. Create and manage Internet Status Targets and respond to their online/offline/reconnecting status updates.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2020.3.15f2
Compatible
Compatible
Compatible
Description

Connection Status provides you with an easy-to-use window for managing online connections. You are able to respond to changes in connection to a specified address. A default target has been added to test whether you are 'Online' or 'Offline'. New custom targets can be added.


The asset also provides you with additional tools to test your UI’s response to these changes. You can change the current status and trigger changes yourself to see how your UI responds.


🗂️ This asset is part of the PRO Development Bundle. Get 10 assets, including tools, extensions and out-of-the-box architecture to improve your debugging and development and save over 50%!


Features

  • An InternetStatusManager class that provides you access to internet status targets.
  • An extensive editor window with the following features: create/delete targets, edit targets during edit mode, and edit targets during play mode providing you with the opportunity to override your current status to test your UI's responsiveness.
  • Simplified API, quickly set up any class to listen to the status of your users' internet and handle responses accordingly.
  • Optionally you can check more than a single target for the internet status.
  • A ping to Google is included by default, to keep accurate track of whether your user is able to access the internet during your game.
  • Tested and optimized for mobile platforms (iOS and Android), MacOS and Windows.

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Technical details

Quality

  • All code is extensively and clearly commented
  • Runtime code is >95% unit tested
  • Contains an extensive PDF with documentation, including code samples to help you on your way.

Compatibility

Tested and verified from Unity 2020.3 onwards on:

  • iOS
  • Android
  • Windows

Connection Status

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$16.99
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1
Updated price and taxes/VAT calculated at checkout
Refund policy
This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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License type
File size
16.0 MB
Latest version
3.2.1
Latest release date
May 31, 2022
Original Unity version
2020.3.15
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