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Component Manager
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Component Manager
Features:
• Full functional component copier from one object with children hierarchy to many target objects (Paste as is, paste value, etc).
• Copy many components to many target objects by one click.
• While copying components it will automatically find or create children hierarchy in target objects.
• COPY LOCAL REFERENCES! While copying components with local references it will find and set same references in target objects.
• Useful toolbar with detail options:
- Full Name - Show components with full name.
- Instance Ids - Show instance ids.
- Context Menu - Show shortcut of context menu for components.
• All operation methods used in Component Manager are in static class and can be use in your editor code.
Component Manager allows you to copy many components from one object to many target object by one click. To draw editor window it used build-in Tree View (like in hierarchy window) and you can easily explore objects hierarchy for looking for components you want.
Unique feature of this asset is copying components and then redirect its local references to target’s components. If you copy component with variable which contain local reference (reference to child’s component) in traditional way and then paste it to another object, the pasted component will have reference to same object as source object. In Component Manager it is solved with System.Reflection. If you copy component with local reference and paste it to another object, the pasted component will try recreate path to local reference in own hierarchy and replace object by its own local reference. After copy and replace local references you can print log to console with process summary. Additional if you copy some children components and paste it to another object, Component Manager will find or recreate children in same local hierarchy as in source object.
Check full version of this asset with additional features!
Component Manager
Documentation
Component Manager LITE
(평가가 충분하지 않습니다)
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파일 크기
717.2 KB
최신 버전
1.0
최신 릴리스 날짜
2019년 9월 12일
원본 Unity 버전
5.6.0
지원
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