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Clipboard Plus Ultimate keeps your play mode changes. Save component states, copy and paste components, and manage values without losing progress.
可编程渲染管线(SRP)兼容性
Unity可编程渲染管线(SRP)是让您能够通过C#脚本控制渲染的一个功能。SRP是支撑通用渲染管线(URP)和高清渲染管线(HDRP)的底层技术。
Unity版本内置渲染管线通用渲染管线(URP)高清渲染管线(HDRP)
2021.3.0f1
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描述

Ever lost crucial changes after exiting play mode? Clipboard Plus Ultimate eliminates that frustration by allowing you to save and restore component states seamlessly. Designed for efficiency, it combines a robust play mode save system with an advanced clipboard for components, making development smoother than ever.


Key Features:

  • Play Mode Save – Auto-save and snapshots ensure your play mode tweaks persist.
  • Advanced Component Clipboard – Copy, paste, and manage components effortlessly across GameObjects.
  • Persistent Clipboard – Saved components stay accessible even after restarting Unity.
  • Precision Value Operations – Copy and paste individual values for fine-tuned control.
  • Smart Search & Favorites – Quickly find, organize, and favorite frequently used clips.
  • Preview Before Pasting – See component values before applying changes.
  • Component-Type Filtering – Focus on specific components when searching or pasting.

Whether you're fine-tuning gameplay mechanics, testing UI tweaks, or refining level designs, Clipboard Plus Ultimate gives you complete control over your component states so you can focus on building without losing progress.


Important Notice

Known Issues

General:

  • Copy Component & Play Mode Save are not working properly when component fields reference scene objects

(Unity 6):

  • When copying a Particle System component, all values are copied except for the Renderer settings

(Unity 2022.3.30f):

  • Play Mode Save is not working properly

(We are aware of these issues and plan to address them in a future update.)


Limited-time pricing - this offer won’t be available for long.

技术细节

Features

  • Works entirely in the Unity Editor
  • Preserves component modifications during play mode
  • Clipboard data is stored within the Unity project
  • Supports copying and pasting between different GameObjects
  • Filters and organizes components using search, favorites, and type-based categorization.
  • Persistent clipboard retains copied components even after restarting Unity.

Supported OS

  • Windows
  • macOS
  • Linux

Documentation

  • Documentation is included in the package (Clipboard Plus Documentation.pdf)

Clipboard Plus Ultimate | Play Mode Save

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$15
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该资源受Unity资源商店退款政策约束。有关详细信息,请参见《最终用户许可协议》(EULA)中的第2.9.3节。
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Supported payment methods: Visa, Mastercard, Maestro, Paypal, Amex
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文件大小
107.0 KB
最新版本
1.0.1
最新发布日期
2025年3月17日
原始 Unity 版本
2021.3.0
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Clipboard Plus Ultimate | Play Mode Save
$15