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Channel Blender is an editor tool for Unity that allows you to pack your textures according to your shader's needs.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2019.4.0f1
Compatible
Compatible
Compatible
Description

It allows to create a texture composed by other textures' channels, while preserving original raw pixel data.

This is useful for example for:

  • Creating a Unity HDRP Lit shader mask (R = Metallic, G = AO, B = Detail Mask, A = Smoothness)
  • Stacking the roughness map into your albedo map, for use with the Unity Standard shader (This allows to use smoothness and metallic maps simultaneously)
  • Creating your own texture masks for your own shaders
  • Creating a texture atlas, for a less detailed mesh LOD

Channel Blender is also accessible at runtime via API!


Currently supported textures need to have an 1:1 aspect ratio.


Channel Blender

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3 years ago
Does exactly what it says
Simple, extremely light weight, does exactly what I wanted. I can pack any image into any channel very easily. It can even invert the image so that ro...
License type
File size
76.9 MB
Latest version
1.1.3
Latest release date
Nov 28, 2022
Original Unity version
2019.4.0 or higher
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Over 11,000 five-star assets
Trusted
Rated by 85,000+ customers
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Supported by 100,000+ forum members
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