跳至主要内容
Unity logo
取消
隐私设置
购物车
应用
Sell Assets

11000+款5星资源

8.5万+用户参与评分

10万+社区成员鼎力支持

每款资源都经过 Unity 审核

virtualPlayground
19 条用户评论
FREE
显示 1 - 10 of 19
用户评论
排序
l
Fully functional and lightweight
4 years ago
luorix基于上一个版本 5.02
A great package that does what it says. Just one question, is there a way to get the vertex positions as well when using this asset? I guess since you're showing us the collider based on information gleaned from the parent GameObject it is possible. I'm new to Unity and any pointers on this would be much appreciated.
这条评论是否有帮助?
0
0
c
Script missing
5 years ago
creativesoftware720基于上一个版本 5.0
Only draw line is available. Main Camera is missing boundbox is also missing.
这条评论是否有帮助?
0
1
来自发布商的回复:
回复时间 5 years ago
Assign line material. A default material will be assigned since now after the update.
j
Does what it's supposed to do..
5 years ago
johnpccd基于上一个版本 5.0
Just take care if the collider box changes during the game, the box will not update automatically.. you have to trigger that somehow
这条评论是否有帮助?
2
0
R
Best asset for 3D object detection tasks
6 years ago
RuslanAgishev基于上一个版本 5.0
Asset works good with single game objects and prefabs as well as with groups of objects. You just need to attach bbox script to parent object.
这条评论是否有帮助?
1
0
p
Great!
6 years ago
pnzpb基于上一个版本 4.0
Where is the DimBoxScene demo in this asset? I can't find it
这条评论是否有帮助?
0
0
来自发布商的回复:
回复时间 6 years ago
The DimBoxScene is in the other asset, DimBox. This is because I made a common demo for two assets. This one is free, and contains only the BoundBox scene, while the other one, DimBox asset is paid (temporarily free at the moment - because of my mistake - fell free to make use of that now) and contains all the scenes. I should update the demo, placing some info labels to these scenes.
G
Great asset, missing Wide Mode
6 years ago
Gerard_Slee基于上一个版本 3.5
This works great with some minor tweaking for my use case. It seems wide mode is missing when downloading with Untiy 2018.4. Thanks!
这条评论是否有帮助?
0
0
L
Very useful
6 years ago
Lenaely基于上一个版本 3
Thank you. This is a very useful asset but it doesn't work anymore since I have installed the Lightweight RP package (and set the Lightweight asset in the graphics settings). Do you have any idea to make it work ?
这条评论是否有帮助?
0
0
来自发布商的回复:
回复时间 6 years ago
The wireframe option is not working in lwrp, because it is based on GL.Lines. This should be replaced with CommandBuffer.DrawMesh and CommandBuffer.DrawProcedural to get it to work in lwrp. But the wide line option, which is based on lineRenderer, is working.
M
Great Tools
7 years ago
MikeW138基于上一个版本 3
I make some changed and now I can use it to generate boxes with LineRenderer which could change line size. I add a " lineRenderer = this.GetComponent<LineRenderer>(); " into BoundBox.start() Then, in BoundBox.setLines() , I add a LineRenderer.count and its position by lines[j,0] and lines[j,1] .
这条评论是否有帮助?
1
0
来自发布商的回复:
回复时间 6 years ago
That is a good idea. But unfortunately the LineRenderer does not support subpaths and 12 separate line renderers are necessary to get full symmetry. But I got not much more than one draw call that I was getting for the wireframe box. It has got included into asset since now.
l
good Asset
7 years ago
lolz0r基于上一个版本 3
really easy to use. works fine on hololens. one question: is there a possibility to adjust the width of the line?
这条评论是否有帮助?
0
0
S
Simple yet useful
7 years ago
SMK-Dev基于上一个版本 3
I spent two days desperating over shaders and then I find this and it just works! Perfect!
这条评论是否有帮助?
0
0
高品质资源
11000+款5星资源
深受用户信赖
8.5万+用户参与评分
强大的社区支持
10万+社区成员鼎力支持
Unity logo

语言

反馈

合作伙伴计划

合作伙伴
Copyright © 2026 Unity Technologies
所有价格不包含税