11,000 種類を超える 5 つ星アセット
8.5 万人以上の顧客による評価
10 万人を超えるフォーラムメンバーが支持
すべてのアセットを Unity が審査済み
Unity のバージョン | ビルトイン | URP | HDRP |
---|---|---|---|
2021.3.15f1 | 互換性がある | 互換性がある | 互換性がある |
Bear Data Editor is a Unity3D tool that makes working with Prefabs and ScriptableObjects easy. Any class that inherits from ScriptableObject or MonoBehaviour can utilize the [BearDataEditor] attribute from the CollisionBear.BearDataEditor namespace.
This attribute allows these classes to be accessed via the editor window.
Once exposed and selected, instances of that specific ScriptableObject or GameObject with a component of that MonoBehaviour are neatly displayed in the editor, sorted by name. No need to hunt through your project folders—they're all conveniently accessible.
You can even open multiple editor instances of different types open simultaneously and easily search for assets by name. Plus, each asset is accompanied by a folder icon, navigating to its location in the Unity project folder.