Unity logo
Cancel
Cart
Applications
Sell Assets

Over 11,000 five-star assets

Rated by 85,000+ customers

Supported by 100,000+ forum members

Every asset moderated by Unity

Home
Tools
Utilities
1/8
This tool designed to automate material creation and texture assignment for 3D models, supporting both single and batch processing.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
6000.0.26f1
Compatible
Compatible
Compatible
Description

Material Assignment: Automatically assigns or creates materials for a target model,

matching textures based on model or material names.


Shader Support: Detects the render pipeline (Built-in, URP, HDRP) and selects compatible shaders, with optional mobile-optimized shaders button.


Texture Search: Searches for textures by suffixes (e.g., _Albedo, _Normal and much more version) in a specified folder or project-wide.// Easily Changeable Suffixes


RULES

1. Texture Search: Material name if given, else model name.

2. Multiple Materials: Must have materials assigned, or script can’t match textures.

3. Name Matching: Model or material name must match texture names.

4. Single Material: No material? Script makes one, but model name must match textures.

5. If you want to set up an automatic transparent material, use the keywords: glass, transp, transparent, wire, or alpha.



IMPORTANT

Textures for sample models compatible only with the URP pipeline.


If you have any question or development ideas or tips, feel free to write to:

hauzerlaszlo@gmail.com

Technical details

Naming Convention

You need to include the model name in both the model and texture files for easy matching.

  • Model Name: e.g., Aero
  • Texture Names: e.g., Aero_Albedo, Aero_Diffuse, etc.
  • Material Name: e.g., Aero (optional, but recommended).

Single Material on One Object

No need to specify the material name. The tool auto-detects it from the model name.

Multiple Materials on One Model

Pre-assign materials to the model. The tool can’t guess different materials from one model name alone.

Transparency Setup

For automatic transparent materials, use keywords in names: glass, transp, transparent, wire, or alpha.

Automatic Material Setup

(not enough ratings)
$19.99
Seat
1
Updated price and taxes/VAT calculated at checkout
22 views in the past week
Refund policy
This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
Secure checkout:
Supported payment methods: Visa, Mastercard, Maestro, Paypal, Amex
License type
File size
175.5 MB
Latest version
1.0
Latest release date
Mar 11, 2025
Original Unity version
6000.0.26
Support
Visit site
Quality assets
Over 11,000 five-star assets
Trusted
Rated by 85,000+ customers
Community support
Supported by 100,000+ forum members
Unity logo
Language
Feedback
Partners Program
Partners
USD
EUR
Copyright © 2025 Unity Technologies
All prices are exclusive of tax
USD
EUR