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A friendly system to recognize single-stroke 2D gestures.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2019.4.22f1
Compatible
Compatible
Compatible
Description

This asset allows a developer to:

  • Create two-dimensional gestures.
  • Map gestures to Unity prefabs.
  • Match gestures made by players to mapped gestures to instantiate mapped prefabs. These instantiated prefabs will match the player-gesture's scale and rotation.

Gestures can be one of the following:

  • 2D, Rotation agnostic (The letter 'p' would match with the letter 'd')
  • 2D, Fixed rotation (The letter 'p' would not match with the letter 'd')
  • 1D, Rotation agnostic ( | matches - matches /)
Technical details

Implementation is done entirely in Unity-compatible C#, making it portable to any Unity-compatible platform.


The demonstration and the gesture manipulation scenes use the Built-In Render Pipeline, but nothing in the asset's core functionality limits you to using the Built-In Render Pipeline.

Asterism Gesture Recognition System

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License type
File size
28.1 KB
Latest version
1.0
Latest release date
Jul 15, 2021
Original Unity version
2019.4.22
Quality assets
Over 11,000 five-star assets
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Rated by 85,000+ customers
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Supported by 100,000+ forum members
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$4.99