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유니티에서 모더레이팅하는 모든 에셋

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Asset Scout - powerful tool for finding all references to assets and C# types in Unity. Track down usage of materials, prefabs, scriptable objects, and components with detailed property paths.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2022.3.40f1
Compatible
Compatible
Compatible
설명

Asset Scout solves a fundamental problem that Unity's native API doesn't address - reverse dependencies. While Unity's built-in GetDependencies API only shows what assets are used by a given asset (direct dependencies), Asset Scout finds which assets are using your target asset (reverse dependencies).


KEY FEATURES:

  • Reverse Dependency Tracking - Find all assets that reference your target asset
  • Type Reference Search - Discover which assets use specific C# types, including SerializeReference fields and components
  • Deep Search - Detect references in scenes, prefabs, scriptable objects, materials, and more
  • Detailed Results - See exact property paths where references are used
  • Fast Performance - Optimized cache system for quick searches
  • Easy to Use - Simple drag & drop interface with clear results
  • Extensible - Create custom processors for specialized search needs

PERFECT FOR:

  • Cleaning up unused assets
  • Safe refactoring of complex projects
  • Understanding asset and type usage throughout your project
  • Tracking down hard-to-find references
  • Optimizing project structure

ADVANCED FEATURES:

  • Cache System - Automatically updates when assets change
  • Custom Processors - Extend functionality with your own search logic
  • Support for Custom Data Types - Handle localization keys, weak references, addressables
  • UI Integration - Add custom search fields to the interface
  • Selective Enabling - Enable/disable processors individually

TECHNICAL DETAILS:

  • Supports Unity 2020.3 or later
  • Requires .NET Standard 2.0 or later
  • Initial cache building for large projects (~35,000 assets) takes approximately 150 seconds
  • Subsequent incremental updates are much faster as they only process changed assets

Asset Scout is suitable for projects of any genre and size. Whether you're working on a small indie game or a large-scale commercial project, Asset Scout will help you maintain a clean and efficient asset structure.

Technical details
  • Reverse Dependency Tracking - Find all assets that reference your target asset, unlike Unity's built-in GetDependencies API
  • Type Reference Search - Find assets that use specific C# types across your project
  • SerializeReference Support - Discover all assets using [SerializeReference] attribute with your custom types
  • Component Usage Tracking - Find exactly which prefabs and scenes use specific component types
  • Script Asset Based Search - Correctly handles multiple types defined in a single script file
  • Nested Type Detection - Identifies usage of your types in generic collections and custom classes
  • Deep Reference Resolution - Shows exact property paths where references occur
  • Comprehensive Search - Detects references in scenes, prefabs, scriptable objects, materials, and other Unity assets
  • Detailed Results - Hierarchical view of nested references with expandable details
  • Cache System - Maintains fast search performance with automatic updates when assets change
  • Performance Optimization - Initial cache building for large projects (~35,000 assets) takes approximately 150 seconds
  • Incremental Updates - Only affected assets are re-processed, ensuring efficient updates
  • Force Rebuild Option - Available for complete cache regeneration when needed
  • Auto Refresh - Automatically updates search results when assets change (can be disabled)
  • Status Information - Shows last rebuild time and processing status
  • Custom Processor System - Extend functionality with your own search logic
  • IReferenceProcessor Interface - Create custom processors for project-specific needs
  • Support for Custom Data Types - Handle localization keys, weak references, addressables
  • UI Integration - Add custom search fields to the Asset Scout interface
  • Selective Enabling - Enable/disable processors individually through the interface
  • Editor Integration - Seamlessly integrates with Unity Editor workflow
  • Simple Interface - Easy drag & drop functionality for selecting target assets
  • Cross-Project Compatibility - Works with any Unity project structure
  • Asset Store Updates - Regular updates to ensure compatibility with latest Unity versions
  • Documentation - Comprehensive documentation with examples and troubleshooting
  • Dedicated Support - Active issue tracking and responsive support
  • Unity Version Support - Compatible with Unity 2020.3 or later
  • .NET Standard Compatibility - Requires .NET Standard 2.0 or later
  • No Runtime Impact - Editor-only tool with zero impact on build size or runtime performance
AI 기반 제작

The package description is translated into English using Claude Sonnet.

Asset Scout

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$5.99
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This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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파일 크기
348.9 KB
최신 버전
1.2.12
최신 릴리스 날짜
2025년 3월 31일
원본 Unity 버전
2022.3.40
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