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This product was created to simplify and expand the use player Preferences. It expands upon the default unity Player Prefs by adding more datatypes such as Bools, Color, Vector2s and Vector 3s.
Advanced Player Prefs also comes with a powerful visual editor so that users can easily view, manipulate and modify preferences right from the comfort of the Unity Editor.
This Asset also provides a powerful API for seemless integration with your new and pre-existing code. Setting a new integer called “intName” with a value of 12 is as easy as calling WorqPrefs.SetInt("intName", 12); and getting that integer is simply
WorqPrefs.GetInt("intName ", 1); with a default return value of 1 if that integer is not found.
Advanced Prefs (Visual Prefs)
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