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Grab, bend, and break your way through a suite of new interactions for your VR game using Advanced Mesh Interaction!
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity Version | Built-in | URP | HDRP |
---|---|---|---|
2022.3.0f1 | Compatible | Compatible | Compatible |
2021.3.36f1 | Compatible | Compatible | Compatible |
Additional compatibility information
Supported on all render pipelines and all platforms supported by Unity
Description
Advanced Mesh Interaction is a toolkit made for real-time mesh interactions using performant mesh bending and breaking!
Advanced Mesh Interaction enables you to design never-before-seen mechanics. The primary use case is for VR interactions, but there are certainly other possibilities for all platforms.
Features:
- Smooth and dynamic mesh bending
- Dynamic mesh slicing
- Performant on all hardware (sub 1ms for bending 70k triangles on Quest 2)
- Proper and realistic mesh deformation
- Easy to use with included samples and components
- Multithreaded using the Unity Job System
- Optimized with the Unity Burst Compiler
- Compatibility on all platforms
- XR Interaction Toolkit integration
- VR Interaction Framework integration
Try out the demos here for PCVR, Quest 2/3, and Pico 3/4:
This asset contains 3 parts:
- Mesh Bending - real-time mesh bending under 0.2ms using bezier curves while preserving the volume of the mesh, resulting in amazing visuals for your project.
- Mesh Slicing (experimental) - real-time mesh slicing under 2ms. Add gameplay to the broken slices to make your 3D environment more immersive.
- VR interaction - A complex system, with easy use, to grab, bend, and break objects in VR. This brings together the mesh bending and slicing to make it easy to use Advanced Mesh Interaction.
Technical details
Advanced Mesh Interaction - Performant VR Bending and Breaking
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License agreement
Standard Unity Asset Store EULALicense type
File size
176.4 MB
Latest version
1.2.1
Latest release date
Apr 22, 2025
Original Unity version
2021.3.36
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Over 11,000 five-star assets
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Rated by 85,000+ customers
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