Over 11,000 five-star assets
Rated by 85,000+ customers
Supported by 100,000+ forum members
Every asset moderated by Unity
This content is hosted by a third party provider that does not allow video views without acceptance of Targeting Cookies. Please set your cookie preferences for Targeting Cookies to yes if you wish to view videos from these providers.
1/3
This tool makes scene loading, unloading, and reloading easy. It provides a set of functions that simplifies the asynchronous loading and unloading of additive scenes. Includes a custom inspector to display which scenes are loading/loaded so it’s easy to understand what is happening with Unity's SceneManager and what loading stage each scene is at.
The SceneController.cs class gives the ability to:
- Easy loading, unloading, and reloading in Unity 5.
- Add scenes that will be loaded when the game starts.
- Add ‘persistent’ scenes that will not be unloaded by SceneController’s Unload functions.
- View all scenes which are currently loaded by Unity’s SceneManager class.
- View what loading stage each scene is at.
- Set the allowSceneActivation boolean via toggle.
- Load new scenes into the editor or at runtime.
- Bake lighting on multiple scenes simultaneously via the Lightmapping.BakeMultipleScenes API function.
A demo project is included and as well as a script to utilize the SceneController functions so you can get asynchronous additive scenes working in your project without using any code.
Great setup for VR Cameras and scene loading.
The SceneController.cs class gives the ability to:
- Easy loading, unloading, and reloading in Unity 5.
- Add scenes that will be loaded when the game starts.
- Add ‘persistent’ scenes that will not be unloaded by SceneController’s Unload functions.
- View all scenes which are currently loaded by Unity’s SceneManager class.
- View what loading stage each scene is at.
- Set the allowSceneActivation boolean via toggle.
- Load new scenes into the editor or at runtime.
- Bake lighting on multiple scenes simultaneously via the Lightmapping.BakeMultipleScenes API function.
A demo project is included and as well as a script to utilize the SceneController functions so you can get asynchronous additive scenes working in your project without using any code.
Great setup for VR Cameras and scene loading.
Additive Scene Manager
(20)
387 users have favourite this asset
(387)
$25
Seat
1
Updated price and taxes/VAT calculated at checkout
Refund policy
Secure checkout:

License agreement
Standard Unity Asset Store EULALicense type
File size
472.7 KB
Latest version
1.6
Latest release date
Jul 21, 2017
Original Unity version
5.4.2
Support
Visit siteQuality assets
Over 11,000 five-star assets
Trusted
Rated by 85,000+ customers
Community support
Supported by 100,000+ forum members
Language
Feedback
Partners Program
PartnersUSD
EUR
Copyright © 2025 Unity Technologies
All prices are exclusive of tax
USD
EUR