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Bulk edit sorting layers in prefabs. Adjust layers and orders for canvases, sprites, tilemaps, sorting groups or particles.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity Version | Built-in | URP | HDRP |
---|---|---|---|
2021.3.34f1 | Compatible | Compatible | Compatible |
Description
Did you ever have a complex prefab with many sorting layers that you needed to use in a different context?
The 2D Layer Sorting Tool is a utility primarily designed for bulk editing of sorting layers in prefabs. It enables you to quickly and efficiently adjust layers and orders for the following components:
- Canvases
- Sprite Renderers
- Sprite Shape Renderers
- Tilemap Renderers
- Sorting Groups
- Particle System Renderers
Technical details
2D Layer Sorting Tool
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License agreement
Standard Unity Asset Store EULALicense type
File size
86.4 KB
Latest version
1.0
Latest release date
May 17, 2024
Original Unity version
2021.3.34
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