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Editor and run-time tool for converting Unity terrain into a mesh.
Offers:
• Ultra fast converter.
• Full vertex count control for generated mesh.
• Mesh split system.
• 16 and 32 bits mesh support.
• Splatmap shader - imitating Unity's built-in terrain shader with 16 layers support*.
• Basemap exporter - bakes all terrain painted textures into one texture file.
• Tree, grass and detail mesh exporter.
• Terrain to OBJ exporter.
Supported Unity versions (only LTS):
✅ Unity 2019.4
✅ Unity 2020.3
✅ Unity 2021.3
✅ Unity 2022.3
✅ Unity 6000.0
Supported render pipelines:
✅ Built-in
✅ Universal (URP)
✅ High Definition (HDRP)
Source code:
🚫 Not included. Scripts are packed in dll. Source code is available in the Amazing Terrain Tools Bundle.
Shaders are Curved World compatible.
Asset is already included in the Amazing Tools Bundle.
⚠️Note:
• Tool works only with Unity TerrainData object and exports mesh, textures and materials only from it. Custom terrain shaders and tree/grass placement assets may not be fully supported.
• Holes in the generated mesh are not cut, instead they are rendered using Alpha Cutout shader.
• Splatmap shader supports 16 layers (with 3 painted textures in each one), but their rendered count depends on the used device.
Terrain To Mesh
