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평점 만점의 리뷰가 11,000개 이상

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1 - 10 / 57개 표시
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p
Great product
2 years ago
ptoad14버전 1.7
Makes golf course building easy to use.
이 리뷰가 도움이 되었나요?
1
0
퍼블리셔 답변:
2 years ago에 답변됨
Thanks!
O
Great, with 2017 and lower-higher versions support as well.
5 years ago
OZAV버전 1.7
Great looking for waters & rivers, quality, and simple use, along with 2017 and lower-higher versions support as well. If you have a simple water script of a kind - you can just use this asset and attach collider trigger top next to surface of RAM made waters and you have yourself the waters and rivers problem solved, which is what works very well for our projects, over here at least. It is able to do so much more, including (the same way mentioned) made pools, lakes and we have even one good result making the ocean (calm) large surface, much better looking than so many other ocean-specific assets as well. Appreciated & keep us all updated on the asset news :).
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0
0
C
A level beyond Amazing
5 years ago
ChillX버전 1.7
There is good There is amazing And then there is mind blowing I have most of the assets from Nature Manufacture. And every single one has totally blown my mind away. I cannot even imagine the level of effort that has gone into creating these assets. Regarding River Auto Material. I have both the new 2019 version as well as this version. R.A.M. has always blown me away with how intuitive it is and how much thought has gone into pre planning how it would be used. I could go on and on for hours. I don't know how to say thankyou. Do not buy this when it is on sale. Pay full price for it. Because it is worth so much more. My only wish is that Nature Manufacture would release more assets. Note: Added bonus. The developer is extremely friendly and helpful and supportive.
이 리뷰가 도움이 되었나요?
0
0
S
Speed up your workflow
5 years ago
SorraTheOrc이전 버전 1.6.1
The shaders here are excellent. The terrain deformation and River generation is a complex task so there are a few challenges along the way. However, you will get better rivers faster with this tool, so go buy it. Here's an example of what it looks like in the hands of a user rather than the publisher: https://youtu.be/2tDtOcEISQ0 And as a bonus here's how to integrate with Vegetation studio Pro: https://youtu.be/ASN9S-C6byg
이 리뷰가 도움이 되었나요?
0
0
A
Does not work in 2019 :(
6 years ago
A_White_Guy버전 1.7
I think its a bit rediculus to pay full price for the upgrade. Unless you guys really did have to make the thing from scratch it seems a bit unfair to have to shell out another $50 just to be able to upgrade my project. I mean, I would pay like 20 or something becuase I know work went into upgrading it but this really seems unfair. At that rate I'll just get a different tool since I have to pay so much anyway when I would rather support your business
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3
3
퍼블리셔 답변:
6 years ago에 답변됨
But what is fair? our 6 month work of 4 devs for free? We had to rebuild that pack for unity 2019 and higher. We add tons of new features, we spent huge amount of time for it. Everything must be for free? People must feed family etc... If we would give everything for free we woudn't make such big updates etc because it don't have economical reson.
p
great asset
6 years ago
plumcastle버전 1.7
great asset and great customer service
이 리뷰가 도움이 되었나요?
0
0
N
Would recommend researching first
6 years ago
Ne0mega버전 1.7
Highly recommend doing thorough research on this product and its pricing before purchasing
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4
4
퍼블리셔 답변:
6 years ago에 답변됨
I highly recomand to stop spam, your reviews over assets at asset store was already removed by unity team 5 times.
A
Hands down amazing
6 years ago
Adam0009버전 1.7
This is perfect for my project , using in VR , in a nice deep forested area . Can't complain.
이 리뷰가 도움이 되었나요?
5
0
퍼블리셔 답변:
6 years ago에 답변됨
Thanks!
T
Absolutely phenomenal
7 years ago
The-White-Guardian이전 버전 1.6.1
Really quick to setup and amazing results right out of the box. Does take up to an hour or so to truly get familiar with, but after that it's pretty smooth sailing. I should mention though that the shaders don't work well with underwater rendering, at least not out of the box. The problem is simple: some of the included shaders feature screen-space refraction using a GrabPass with a sample coordinate displacement as dictated by the normal map. Since volumetric absorption means that real water gradually loses opacity, it is of course necessary to blend out this refraction to a 'base color' for the water. The problem is that the shader does this without considering if we're looking from an underwater perspective, and should add this fake absorption in front of the surface rather than behind it. Consequently since the skybox is at an infinite distance, looking up from the underside of the river surface will likely result in a fully opaque surface, which of course is nonsensical, or with fog applied to objects which aren't in the water. Of course, underwater rendering compatibility isn't a requirement for this asset, and I was able to adapt the shaders to my needs as my prototype does feature the option for (under)water exploration which may occur in the rivers generated by this asset. And here is the reason I'm giving it 4/5 stars: the shaders are quite messy internally. Of course you buy the asset 'as is' and any further modifications are up to the user, but most parameters having generic names (like "lerpResultXX" or "appendResultXXX") makes it very hard to read for a person, which makes me suspect that the shaders were made with an external tool such as a node-based shader editor, and then compiled into a .shader file. Furthermore, this compiler seems to treat all values as immutable, and will generate a new value for any computation instead of modifying the old one if possible, resulting in a long and hard-to-read shader program with seemingly meaningless variable names. While this of course is no problem for people whose project doesn't require features not offered by the R.A.M shaders by default, it does mean that this asset lacks a bit in adaptability, and as such I'd love to see the shaders cleaned up to be more friendly to madlads who program shaders by hand. ;) All in all though, this is a really great asset, and I'm very happy with it.
이 리뷰가 도움이 되었나요?
15
0
F
Works okay
7 years ago
Flavelius버전 1.7
Does what it says, but the package is immensely bloated; 1gb for basically a shader and a handfull of editor tools. Sometimes those tools glitch out a little, but they mostly work.
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2
0
퍼블리셔 답변:
7 years ago에 답변됨
Pack is big because of ground and water texture set:) Btw try ram 2019 which is much much better and give alot of new options and shader features.
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