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PolyTerrain lets you change the rendering style of Unity terrains in one click. It replaces the internal, built-in terrain mesh with a block-style (à la Minecraft) mesh or a low-poly mesh.
可编程渲染管线(SRP)兼容性
Unity可编程渲染管线(SRP)是让您能够通过C#脚本控制渲染的一个功能。SRP是支撑通用渲染管线(URP)和高清渲染管线(HDRP)的底层技术。
Unity版本内置渲染管线通用渲染管线(URP)高清渲染管线(HDRP)
2021.3.28f1
兼容
兼容
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其他兼容性信息

PolyTerrain supports:

  • Unity 2021.3 or higher
  • Built-in render pipeline
  • URP 12 and 14
  • HDRP 12 and 14
描述

You want to be able to use all the tools that come with standard Unity terrains (even tools you bought here on the Asset Store), but you want to create low poly terrains? Or terrains made of blocks (Minecraft-like)?


You want to change the style of your terrain, but not your workflow?


👉 Well, PolyTerrain lets you do this in one click.


Instead of building an entirely different terrain solution to create blocky/low-poly terrains, PolyTerrain keeps the Unity built-in terrain as the underlying system, and just replaces the rendering (meshing) part. This basically means you can keep using most of the terrain tools you are used to, such as procedural terrain generation tools.


👉 PolyTerrain is also absolutely straightforward to use.

Import it in your project, click on 'Setup' menu, and that's it. The rendering (meshing) will be replaced by low-poly style almost instantly. You can then change settings through the inspector.


👉 Last but not least, PolyTerrain is fully compatible with Digger!


📄 The low-poly style produces a mesh with the same shape as the standard terrain, except that triangles have independant vertices and have their own distinct normal. This gives the low-poly / flat-shaded style. You can change the resolution of the mesh by changing the resolution of the heightmap.


📄 The blocky style produces a mesh just like in Minecraft. A Block Material Maker is included to make it easy to apply textures on each block. The collision is properly handled thanks to mesh colliders that perfectly fit the shape of the blocks.


📄 Note: when editing big parts of your terrain, it is recommended to temporaly disable PolyTerrain drawing in order to let the terrain geometry update smoothly. This can be done in one click through the PolyTerrain inspector. Once you're done, just enable it back ;)

技术细节
  • One click setup.
  • Low poly terrain style for Unity terrains.
  • Blocky terrain style for Unity terrains.
  • Blocks Material Maker tool to create materials to use with blocky terrain style with ease.
  • Collision properly handled.
  • Fully compatible with Digger.

PolyTerrain - Blocky & Low Poly terrain styles

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$39
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1
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退款政策
该资源受Unity资源商店退款政策约束。有关详细信息,请参见《最终用户许可协议》(EULA)中的第2.9.3节。
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Supported payment methods: Visa, Mastercard, Maestro, Paypal, Amex
许可证类型
文件大小
1.4 MB
最新版本
1.1
最新发布日期
2023年7月27日
原始 Unity 版本
2021.3.28
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