Skip to main content
Unity logo
Cancel
Privacy Preferences
Cart
Applications
Sell Assets

Over 11,000 five-star assets

Rated by 85,000+ customers

Supported by 100,000+ forum members

Every asset moderated by Unity

Denis Pahunov
128 User Reviews
FREE
Showing 1 - 10 of 128
User Reviews
Sort by
l
good job
22 days ago
liuwwwwwwon previous version 2.1.18
good job
Was this review helpful?
0
0
T
Amazing!
6 months ago
The_3D_Lunaticon previous version 2.1.17
Really amazing asset! The tutorials are rather old, but almost everything still applies. One exception is the character controller, which seems to be missing from the recent versions, so you have to find your own way to walk around your worlds. Nevertheless, top notch!
Was this review helpful?
0
0
Y
Great Product
8 months ago
YehorChevardinon previous version 2.1.17
This is a great product! It solves a bunch of problems for my project! Thank you sow much for developing such a great and powerful tool. However, I just tried to create a brand-new Unity 6 project and import this asset. I choose rewrite option for the scripts to be compatible with some API changes, as Unity editor suggested. When I try to create a graph, just a basic: perlin noise, erosion and then height, I get the following error: Thread failed: System.DllNotFoundException: NativePlugins assembly:<unknown assembly> type:<unknown type> member:(null) at (wrapper managed-to-native) MapMagic.Nodes.MatrixGenerators.Noise200.GeneratorNoise200 Any ideas on how to make this work on Unity 6?
Was this review helpful?
3
0
Reply from publisher:
replied 5 months ago
It might be related not with Unity version, but with build target and your current platform. For example, it requires manual native libraries build for Linux. But whatever it is - you can make it work: Window -> MapMagic -> Settings -> disable Native C++ here.
I
Trouble Getting Started
8 months ago
Ignatius_Reillyon previous version 2.1.17
Clearly, a lot of work went into this, this is very impressive. Sadly, it fails with an error at start. Why do I have to pause working on my game, just to spend time to investigate how to trick this into working?
Was this review helpful?
0
0
Reply from publisher:
replied 5 months ago
It would help a lot if you could provide some details about this error - ideally steps to reproduce. Feel free to email me or share it via Discord: https://discord.gg/yCJEgSw
H
Really good free asset
a year ago
Hexxefiron previous version 2.1.17
This is exactly what I was looking for to create customizable terrains. It allows you to easily add texture layers and create pretty much anything you want. Add your own textures by creating custom terrain layers, and you’ll be able to do just about anything. Plus, you can use Unity’s Terrain Tool to further customize the terrain afterward. The Strength of This Product The strength of this product lies in the ability to easily customize small terrains. This tool isn’t a terrain generator per se; it simply creates terrain relief using mechanisms already present in Unity. It has nothing to do with AI-powered terrain generators like Gaia. Why don’t some templates work in Unity 6? Simple: materials are used instead of Terrain Layers, and the shader used for those materials isn’t compatible with terrains. It’s the same issue you get when trying to apply a material to a terrain you’ve created without MapMagic. Terrains are meant to use terrain layers, not materials. That’s why the MegaSplat template doesn’t work well, while VsProGraph does. Materials are for meshes. This tool is simple, and if you want, you can keep only the final terrain and delete the script and everything else. That’s really helpful for a dev like me. This tool is ideal for those who want to generate terrain relief but still apply their own textures and elements manually. Map Magic 2 Brush This tool looks good, and I would buy it if it weren’t so expensive. It’s a bit ridiculous to have to buy Spline + Objects + Brush just to use Brush. Without Spline and Objects, Brush is useless because it does exactly what Unity’s Terrain Tool already does for free. If we do the math, it costs $112.50 for all of that. For $199, you can get Gaia VS Pro, which is ten times more powerful than all the MapMagic solutions combined. Once it goes over $100, I’d rather spend the extra $87 for a more powerful solution. We should be able to buy Brush with all the Spline and Objects features for $50 without the auto-generation—just the brush. If I have to spend over $100, MapMagic won’t be my choice. MapMagic is fine, but it’s a very basic tool. In fact, the strength of this software doesn’t lie in its auto-generation features—AI-powered assets are much better.
Was this review helpful?
2
1
Reply from publisher:
replied 10 months ago
"it simply creates terrain relief using mechanisms already present in Unity" That’s not actually true. It looks like you might have misunderstood the core idea behind MapMagic. It's not just terrain editor, but it's a procedural map creation algorithm for your game. It creates levels on the go, in playmode. You can change the seed and have completely different map for re-play session. And yes, it's using its own generation algorithms (noise, erosion, etc.), not Unity’s built-in ones. This is done for better control, performance, and results. Sure, you can use MM to make the terrain and then remove it - it's what a brush was designed for - but if you own the Bundle it allows to make way more than that, and hence the price.
w
不错的资源
a year ago
wechat_os_Qy0y5YRFf0iAp2Iih9nVWERZMon previous version 2.1.17
物超所值
Was this review helpful?
0
0
Reply from publisher:
replied a year ago
Translation: Excellent value for money Oops, I have a division by zero error :)
D
In unity6 it generate only Flat Terrains
a year ago
DerHamsteron previous version 2.1.17
In unity6 it generate only Flat Terrains.
Was this review helpful?
2
0
Reply from publisher:
replied a year ago
Thanks for your feedback. Unity 6 is my main work version (but submission is done with older version for compatibility reasons). From what I can say it seems to be working - so it might not be related to specific Unity version. Have you tried included demo graphs and demo scenes - do they generate flat land too? I will appreciate if you could let me know via email (mail@denispahunov.com)
a
Incredible, cannot praise more
a year ago
allenyo7on previous version 2.1.17
I have purchased all of Map Magic, but the fact this part is free is WILD! The developer Denis is incredibly helpful and responded to me and helped me solve an issue I had with the demo trees. Cannot recommend more! You can do so much with this, and it barely has a learning curve at all (if you have used nodes before). Once you get the hang of it you can make scenes really fast and it's great for developing infinite worlds.
Was this review helpful?
1
0
Reply from publisher:
replied a year ago
Thank you for your response! To be fair I helped to resolve the issue, but still there was an issue :D Thank you for finding it out and reporting! Tree shaders are fixed in the latest release.
T
Great asset
a year ago
TOME_Developmentson previous version 2.1.17
Thank you !!
Was this review helpful?
0
0
Reply from publisher:
replied a year ago
You're welcome, enjoy!
M
Good addons
a year ago
Myuradhaon previous version 2.1.17
I have tried and it is very useful to create a simple map
Was this review helpful?
0
0
Reply from publisher:
replied a year ago
Glad you found MM useful! GL with all maps, both simple and complex
Quality assets
Over 11,000 five-star assets
Trusted
Rated by 85,000+ customers
Community support
Supported by 100,000+ forum members
Unity logo

Language

Feedback

Partners Program

Partners
Copyright © 2026 Unity Technologies
All prices are exclusive of tax