평점 만점의 리뷰가 11,000개 이상
8만 5천명 이상의 리뷰
10만명 이상의 포럼 멤버가 선호하는 에셋
유니티에서 모더레이팅하는 모든 에셋
Unity Version | Built-in | URP | HDRP |
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2022.3.2f1 | Not compatible | Not compatible | Compatible |
Here's the BIRP or the URP version.
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Required
This asset uses the new input system package and is suitable for any kind of games.
"Textured Procedural Terrain System uses JosephinSlab-Regular(Font) under SIL Open Font License; see Third-PartyNotices.txt file in package for details."
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Summary
This package is just like my Procedural Terrain System, based on Sebastian Lague video series, but it works with texture blending instead of colors.
The terrain is not just colored but textured. You can blend the textures, add more in the shadergraph, change their tiling and height.
The water is also customizable, foam speed, scale, cutoff, color, amount, wave speed, amplitude etc..
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Link to documentation
Procedural Terrain System Plus
