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AndaSoft
345 条用户评论
$45
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m
So much bugs. I am giving up on this
3 days ago
mstuzombi基于版本v3.2.4f5
I am giving upon this asset. Given all the positive reviews, the technical issues i am facing may be specific to my hardware or some strange things are happening to me. Also easy road 3d team, no need to send me your email address to get more details about the bug. I have already gone through them multiple times in the last two years. I dont want to wast any more time . Previously i gave a negative review and then i removed it thinking that everyone else is having a good experience with it so i will just wait ans someday i will know it was a silly mistake from my side or bug that the dev will fix. I want this to work for me, i really do. The money they asking for this asset is justified, but the time i tried to make it work for me is not. Even my newly created unity project with just easy road still crashed. I feel bad giving one star but i think i should. It will at least reduce my frustration. [ ------ Update: According to the devs the crash is related something new in unity and out of there control, and disabling some highlights fixed it, but all other bugs are still there. Also its not a single "Flex Connector lane data" bug. There are so many major issues i am facing. I am changing this from one star to 2 star ] For people who are interested in this asset i will still recommend it. This is a feature rich asset with lots of possible use cases and features. Even though it was a really bad experience for me i cant ignore that so many people are already used it and have a really good experience. The support is also fast . It will probably be one of the best asset for you. They have good docs and long youtube videos also. So good luck...
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来自发布商的回复:
回复时间 3 days ago
[Update] Thank you for confirming that the crashes were indeed related to changes to DX12 in recent Unity versions, and glad to hear that the temporary fixes indeed work and also thank you for still recommending the asset. With regard to the bugs, the last emails from 2025 included 3 clear issues. 2 of them (Connection Inspector "Rotate" button related and moving connections very close to each other) were fixed. For the 3rd issue, Undo related, we mentioned that road network related tasks involving a single action by the user can be complex with regard to Undo and that we need a way to reproduce that in order to fix it. ---------------------------------------------------------------------- Hello mstuzombi, I am sorry to hear you are having issues. Since you mentioned that you have gone through technical issues multiple times in the last two years I had a look in email history. There was correspondence over 3 days in 2023, the last emails were Flex Connector lane data related. The other email is from April 2025, again Flex Connector v3.3 related. This is v3.3 beta. These are the only issues you have reported. What is the current status regarding this? I am asking that because many people are using the Flex Connector. Otherwise, what are the current issues that you are having? Because you mention crashes, is this perhaps related to the latest Unity releases starting at 6.3.x and DX12? There are DX12 issues in the latest versions that also affect the EasyRoads3D asset in a way that Unity can crash. This has been isolated to the Highlight surfaces displayed for the selected road object. These surfaces are drawn using Unity Handles, it is that specific Unity API Handles code that results in the crash. A bug report has been submitted and Unity has confirmed that they are looking into this. The temporary fix for now is to either temporarily switch to DX11 when working on the road network or disable these Highlight options in the EasyRoads3D toolbar in General Settings > Scene Settings. Otherwise, hopefully you are willing to give more feedback so we can either help or fix the issue. Thanks, Raoul
Z
5-star feedback.
a month ago
Zephyr_Liu基于上一个版本 v3.2.4f4
It's definitely a good product. It makes track building fun, simple, and convenient. It takes a little bit of time to practice, but it will save you a lot of time. Thank you to the production team for their prompt response to my previous questions. It's one of the best purchases I've made
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来自发布商的回复:
回复时间 a month ago
Hi, Thank you for your rating and the review. Glad to hear you like the tool and we are always happy to assist. Raoul
d
Really good asset
2 months ago
daboijin基于上一个版本 v3.2.4f3
Been using it for over a year, very comprehensive tool to create all sorts of roads
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来自发布商的回复:
回复时间 2 months ago
Hello dabolijn, Glad to hear you like the asset and that you are using it for already a year. The main workflow is simple and is easy to start with when using the presets in the Demo package. The "Quick Start" section and the Getting Started tutorial video will help with that. For those whole like customization, the tool is indeed comprehensive and can be used for all sorts of roads. And there is more to come. The recent update on the Asset Store now also includes the v3.3 beta preview with a range of new features, the flex connector, lane data for traffic AI, built-in multi lane material creator and more. Raoul
C
Best road asset
2 months ago
Chepz基于上一个版本 v3.2.4f4
If you need roads this is what you buy.
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来自发布商的回复:
回复时间 2 months ago
Hello Chepz, Thank you for you rating and recommending the asset, much appreciated. Raoul
D
please helppp
2 months ago
D4WN2基于上一个版本 v3.2.4f4
Hello, I purchased your package but I'm new to Unity and I'm having problems with importing and installing. Is there any chance you could help me via Discord or something similar? I would be very happy. Currently, some materials are pink, I have installed and converted all the URP support packages, but I can't solve the problem. I only see the default road type in the roadtype section. I'm stuck on these two points. I'm waiting for your help for my project :)
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来自发布商的回复:
回复时间 2 months ago
Hello D4WN2, I am sorry to hear you are having difficulties with URP. Which exact packages do you have imported and how were URP support packages converted? URP packages are located in /Assets/EasyRoads3D/SRP Support packages/. They only need to be imported, no conversion is necessary. And if you also have the free Demo package imported (available on our publisher page), then the Unity specific URP version package with DEMO in the name should also be imported. This free Demo includes all the road types and side objects from the screenshots and videos. These packages include URP materials for all road network related assets. There will still be some pink materials, but that is related to none road network related assets, like water or specific vegetation in the demo scenes. If you still see other pink materials, can you check the readme files in the EasyRoads3D root directory? There are URP & HDRP specific readme files. The readme files in the EasyRoads3D root directory include all our contact info, so please contact us should you still have issues getting started, we will be happy to assist. Raoul
C
I recommend this asset!
2 months ago
CharlesAnthonyMorrisdotcom基于上一个版本 v3.2.4f4
I purchased Easy Roads 3D Pro and the Easy Roads 3D Pro addon HD together in 2018. I just tested them in Unity 6.3 LTS, URP, and they work great! I would recommend this asset to anyone. Thank you AndaSoft for making this asset. I am sorry I took so long to rate it.
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来自发布商的回复:
回复时间 2 months ago
Hi CharlesAnthonyMorrisdotcom, Thank you very much for your review and rating the asset. The asset is indeed up to date and works in the latest Unity versions. And more to come, restricted v3.3 beta available on our website is ready for public release and will soon be part of the asset store download. Raoul
M
The best,
3 months ago
MITTAGE基于上一个版本 v3.2.4f4
Just built them roads with easy. It is best on how you can imagine road network and build them exactly. The support itself is AAA, got some problems with terrain deformation by the asset and got support beyond my expectations to fix the problem. Thanks for the best asset.
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来自发布商的回复:
回复时间 3 months ago
[Update] Thank you for updating the review! The terrain issue was related to a low terrain heightmap resolution which resulted in not enough terrain points being available to accurately update the terrain to the road shape. Hello Mittage, Glad to hear you were able to build your road network easily exactly how you want it. Regarding the terrain, all possible terrain related issues including solutions are mentioned on the Troubleshooting page in the manual. Have you checked that? Could you please contact us with this type of support questions so we can resolve this quickly? Our email is in the readme file in the EasyRoads3D root directory. Raoul
w
Good asset
5 months ago
wechat_os_Qy00mDBbBLMsj_Auha284IcGw基于上一个版本 v3.2.4f4
It's a very good asset, but the operation seems a bit complicated and takes a lot of time to understand and try. It would be better if the operation was streamlined, or even better if it was a one-stop operation. Will V3.3Beta be released by the end of this year? Or will it be issued as an independent asset?
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来自发布商的回复:
回复时间 5 months ago
Hi, Thank you for rating the asset. Looking at the Getting Started video tutorial, which operation do you find complicated and should be more streamlined? And given all the features, what EasyRoads3D can be used for, what would you consider a one-stop operation? Our email is in the readme file in the EasyRoads3D root directory. Regarding v3.3, are you using it, are you running into issues? In that case, please consider reporting them, bugs will be fixed and we will immediately send an update so you can continue if the issue is holding you up. It will help releasing the update. Apart from that all new features are implemented so at the moment it is a matter of fixing small bugs and optimizing code. It will be released as EasyRoads3D Pro, no Asset Store upgrade required. Raoul
B
Very useful, flexible and fast
5 months ago
Bychu_Games基于上一个版本 v3.2.4f4
I’m really happy with EasyRoads3D Pro v3. It makes my work in Unity much easier and very fast. Creating roads, paths and bridges is intuitive, the terrain adapts automatically, and it saves a lot of time. A great asset that I definitely recommend!
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来自发布商的回复:
回复时间 5 months ago
Hi Bychu_Games, Thank you for rating the asset and taking the time to write a review, also for the other EasyRoads3D related packages. Glad to hear you are really happy with the asset! Raoul
R
A Very Powerful Tool!
7 months ago
Recktarded基于上一个版本 v3.2.4f3
I love this asset and how versatile and easy it is to use, you can also import real world data, and also create other details next to the world. Also, the roads can work around the unity terrain to create a more realistic look. Also the customer support is great!
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来自发布商的回复:
回复时间 7 months ago
Hi Recktarded, Thank you for rating the tool and good to hear you love the asset! There are indeed various ways to make the road more realistic in shape and how the terrain is affected by the roads, and more will come in v3.3 which is available in betas. Raoul
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