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Easily convert a terrain object into a variety of 2D maps. Works with an existing terrain, or create a new terrain to use as a canvas to paint on with which to create a 2D map.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity Version | Built-in | URP | HDRP |
---|---|---|---|
2019.4.32f1 | Compatible | Compatible | Compatible |
Description
Cartographer is an editor extension that allows you to take a terrain component and turn it into a variey of .PNG maps ranging from 32px to 8192px. Easy to use, turn your terrain into and image quickly with support for flat bodies of water.
Technical details
Cartographer
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License agreement
Standard Unity Asset Store EULALicense type
File size
12.0 MB
Latest version
1.0.2
Latest release date
Feb 11, 2022
Original Unity version
2019.4.32 or higher
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