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A handy tool for packing individual textures into a single image, useful for creating sprite-sheet animation images or VFX texture sheets.
可编程渲染管线(SRP)兼容性
Unity可编程渲染管线(SRP)是让您能够通过C#脚本控制渲染的一个功能。SRP是支撑通用渲染管线(URP)和高清渲染管线(HDRP)的底层技术。
Unity版本内置渲染管线通用渲染管线(URP)高清渲染管线(HDRP)
2021.3.29f1
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其他兼容性信息

Works with Unity 2020 and higher

描述

Do you wanna combine textures into one image easily? Look no further! This simple yet effective tool can save you precious time by doing the boring image alignment job for you.


Packing textures into a single file offers numerous benefits for you and your project:


1. Creating Texture Sheet for VFX

A VFX texture sheet is a common optimization and organization technique when creating particles. One particle system can display many different visuals for its particles or it can play particle animations when using texture sheets.


2. Creating Animation Sheets

Individual 2D animation images can be consolidated into one sheet for playing sprite animations.


3. Improve Game Performance

Using texture sheets can reduce draw calls when multiple instances of the same material are used to render different images from the texture sheet.


4. Better File Organization

Combining multiple image files into one will reduce the number of files in your project.


5. Save your time

Sure you can do the texture combination with most image processing tools, like Gimp, Photoshop or others. But with the Texture Packer, you can achieve the same results with couple clicks.



** Important Notes **

  • This is Editor only tool! Does not work at runtime.
  • Requires Unity 2020 or higher!
  • Supports all rendering pipelines! (URP, HDRP and Build-In)


** Additional Features **


Image sorting

Images are initially sorted by the order they are selected and dragged in, but you can also sort them by their respective filenames. Lastly, you can drag and swap inserted images in the grid.


Pixel art supported

By choosing Point resampling mode, you can combine and resize your pixel art.


Making transparent textures

The Texture Packer can convert black color of your image into transparent alpha. It calculates alpha for every pixel from its blacknes (white pixels remain fully opaque, while darker pixels become more transparent).



** Bonus **


You get 16 custom made particle textures in 2K resolution, so you can try the tool out right away! (You probably don't need 2K resolution for particles, but you can resize them in Unity or by the Texture Packer)



If you have any questions, troubles or wanna add features, send me an email to: filip@ouroborosoft.com

技术细节
  • Combines textures into a grid
  • Exports as a single PNG file
  • Can create transparent image (alpha calculated from images black color)
  • Exports up to 8K resolution
  • Drag-and-drop images to change order
  • Sorts images by filename or by drag-and-dropped order
  • Bilinear and Point resampling mode
  • Editor Only tool
  • Requires Unity 2020 and higher
  • Works with URP and Build-in render pipeline

Texture Packer

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$4.99
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退款政策
该资源受Unity资源商店退款政策约束。有关详细信息,请参见《最终用户许可协议》(EULA)中的第2.9.3节。
安全结账方式:
Supported payment methods: Visa, Mastercard, Maestro, Paypal, Amex
许可证类型
文件大小
30.6 MB
最新版本
1.0
最新发布日期
2023年10月23日
原始 Unity 版本
2021.3.29
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