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Sprite Sequence Animator.
Have you ever tried to use spritesheets for sequence animations, only to discover that the process is far to slow and tremendously huge?
Have you ever wanted to create your own rpg 2d game where you can change cloths, weapons or armors of your character's or NPC's at runtime, only to discover that the default animation system doesn't support that feature?
If you sayed yes at least to one of these questions, then this tool pack its made for you!.
With the Sequence Sprite Animator you can easily create and animate objects that you can attach, change or remove to you character's or NPC's over runtime with at very few lines of code.
In fact, it becomes very easy to create an sequence animation from spritesheets, for the movement up to height directions: Up, Down, Left, Right, UpLeft, UpRight, DownLeft, DownRight.
And all of those for every one of the next character states: Idle, Walk, Run, Jump, Phisic-Atack, Magic-Atack, Phisic-Defense, Magic-Defense, Technique, Special.
It only takes a few minutes for the first object, and later, when you have an object with the desired animation sequence, you can replicate it on new objects on two minutes or less .
What's inside this tool?
1. Animated Object Creator.
2. Animated State Creator.
3. Animated Direction Creator.
4. Sequence Sprite Animation Manager.
So what are you waiting for? Take a look of all videos on the next link for an demonstration, and try it! This tools is gonna fasten tremendously the develeop of your characters for your game.
Info & tutorials
My Unity Connect Profile
Have you ever tried to use spritesheets for sequence animations, only to discover that the process is far to slow and tremendously huge?
Have you ever wanted to create your own rpg 2d game where you can change cloths, weapons or armors of your character's or NPC's at runtime, only to discover that the default animation system doesn't support that feature?
If you sayed yes at least to one of these questions, then this tool pack its made for you!.
With the Sequence Sprite Animator you can easily create and animate objects that you can attach, change or remove to you character's or NPC's over runtime with at very few lines of code.
In fact, it becomes very easy to create an sequence animation from spritesheets, for the movement up to height directions: Up, Down, Left, Right, UpLeft, UpRight, DownLeft, DownRight.
And all of those for every one of the next character states: Idle, Walk, Run, Jump, Phisic-Atack, Magic-Atack, Phisic-Defense, Magic-Defense, Technique, Special.
It only takes a few minutes for the first object, and later, when you have an object with the desired animation sequence, you can replicate it on new objects on two minutes or less .
What's inside this tool?
1. Animated Object Creator.
2. Animated State Creator.
3. Animated Direction Creator.
4. Sequence Sprite Animation Manager.
So what are you waiting for? Take a look of all videos on the next link for an demonstration, and try it! This tools is gonna fasten tremendously the develeop of your characters for your game.
Info & tutorials
My Unity Connect Profile
Sprite Sequence Animator
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