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A lightweight but powerful level editor which allows you to draw and erase tiles / prefabs on a custom grid.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2023.2.6f1
Compatible
Compatible
Compatible
Description

GridDrawer is a versatile asset designed to simplify the process of creating and manipulating 2D tile-based environments. The asset allows you to “draw” and “erase” tiles on any number of custom grids with ease. Simply select your own prefabs and start drawing with your mouse!


This asset allows you to be pixel perfect when placing your tiles while minimally interfering with your project. You only need to use a single script to start drawing!

Technical details
  1. Drawing / Erasing 2D tiles (your own prefabs) using your mouse.
  2. Custom grid configuration.
  3. All drawn tiles can be separated into categories which act like layers. Each category can be assigned its own sorting layer and order in layer properties.
  4. Tiles will be automatically generated under the assigned folders. Folders are embodied as game objects which inherit the given folder name.
Created with AI

The demo sprites where made using A.I. before being heavily manipulated.

GridDrawer: Grid-Based 2D Level Editor

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