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Easy and fully featured auto-tiling system
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity Version | Built-in | URP | HDRP |
---|---|---|---|
2021.3.0f1 | Compatible | Compatible | Compatible |
Description
- Rapidity: Fang Auto Tile needs only 5 patterns of tiles defined in the format to generate all 47 adjacent connecting tile patterns.
- Performance: Fang Auto Tile has the powerful tile packer system that packs generated sprites into a single texture. It can help you to reduce rendering passes and improve GPU performance.
- Practicality: Useful features are provided; animation, random, slopes, and additional maps.
- The tile sheet format of Fang Auto Tile is the superset of the format used in WOLF RPG Editor by SmokingWOLF, which is a popular game development software especially in Japan. Materials made for WOLF RPG Editor can be used for Fang Auto Tile.
Technical details
License agreement
Standard Unity Asset Store EULALicense type
File size
555.5 KB
Latest version
3.0.1
Latest release date
Feb 20, 2024
Original Unity version
2021.3.0
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