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q
不好
3 months ago
q296827614バージョン 4.2.1 で
1.一个成熟的插件没有一个完善的api文档
2.没有一个能有效的解决问题和交流的的社区(目前的太差)
3.功能冗余性很强,大家更多的是想要使用其中的部分功能,并接入自己的系统中,然而这十分麻烦
4.教程写的一塌糊涂
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0
0
S
Shake problem
a year ago
Sword-123_以前のバージョン 4.2.0 で
This plugin works very well, but I encountered some issues. After adding the D2d destructible Sprite script to the object, the object will shake slightly when the camera moves. When the material of the object is changed to d2d diffuse, the shake disappears.
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0
0
S
Unhelpful docs, un-responsive seller, and an engine breaking bug
2 years ago
SassyPantsy以前のバージョン 4.2.0 で
This asset's systems are very complicated and include many moving parts, and will require you to use an asset specific custom collision handling system and shaders. Confusing docs have no actual step-by-step integration guide or tutorial, only a components index. The examples are many, and are working, but after hours of tinkering and breaking prefabs, I've yet to successfully recreate any of the working examples on any of my own prefabs. Said problematic docs means I don't know what I'm doing, and I also don't know what I'm doing wrong.
In addition to that, there's currently a bug (I'm using 2022.3) that will crash the engine when trying to create the slice effect (the sole reason I got this asset).
After a few good hours of tinkering, I've sent an email (and a followup) to the creator, but they haven't replied still to anything after two weeks.
I'm leaving two stars because the examples work, but if you plan on integrating this into your existing project - be warned.
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7
0
T
Amazing!
2 years ago
TibiTibith以前のバージョン 4.1.0 で
Does what it says on the tin and them some! I'm using this for a huge destructible environment in a platformer and it runs butter smooth even on old devices. Setup was a dream!
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1
1
i
Good asset, not very performant
3 years ago
isaacwolfsite以前のバージョン 4.0.5 で
If only the destroyed objects were object pooled...
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1
1
T
Perfect
3 years ago
TheIronHobo以前のバージョン 4.0.5 で
Really went above and beyond my base expectations. It was super simple to implement into my project and does exactly what I need. I've only scratched the surface in terms of the different ways meshes can be destroyed. It would be great if it also had the ability to fracture a 2d mesh that isn't a sprite but otherwise I cant complain.
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3
1
パブリッシャーからの返信:
3 years ago に返信
Thanks for the review! The D2dDestructibleRenderer can be used to make any object destructible, though it must have a shader/material that implements the Destructible2D shader code, otherwise you won't see any damage.
l
Really worth it
4 years ago
lidoGames94以前のバージョン 4.0.2 で
I bought it at full price and totally worth it. there are 50 scene examples.
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1
1
パブリッシャーからの返信:
3 years ago に返信
Thank you!
M
Just incredible. 10/10
4 years ago
MajorWolph以前のバージョン 3.1.2 で
Recently bought this asset as I have had my eye on it for a while and it is fantastic! Shocked that Unity hasn't bought it and integrated it into the Engine by default with how well it does everything it says on the page. Will absolutely be looking at the author's other assets as well after this.
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2
1
パブリッシャーからの返信:
4 years ago に返信
Thank you very much! I think sprite destruction is a little too niche for Unity to buy :D
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