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This is a library of functions to bridge between your code and the original Unity terrain functions, giving you extra and better functionality to modify the terrain with code while the game is running.

With this library, translating between the world coordinates and the terrain coordinates is easy.
Make changes to the terrain without every touching an array!

This library brings in a new system, TerranAreas. These can be created with real-world (or terrain) coordinates, and then you can save them to be re-used in terrain operations later on.

Self contained in one script file, It's easy to implement and it comes with a guide explaining the more complex functions.

User guide: located here
Tutorial Video: located here

Runtime Terrain Tools

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License type
Extension Asset
File size
1.9 MB
Latest version
1.16
Latest release date
Mar 3, 2014
Original Unity version
4.2.0 or higher
Quality assets
Over 11,000 five-star assets
Trusted
Rated by 85,000+ customers
Community support
Supported by 100,000+ forum members