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1/7
Upgrade your looping textures by removing ugly patterns from your game!Create infinite random Textures, that will never repeat!
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2020.2.2f1
Compatible
Not compatible
Not compatible
Description

This shader scatters a single texture in so many various ways, that it will never repeat itself. Remove looping patterns from your game and play around with the different options!


There is one Unlit Version of the shader, that is optimized for 2D and a Lit Version for 3D, that supports Albedo and Normal Scattering with the according lighting calculations.


You can either choose a chaotic Voronoi cell shape, a regular grid shape or anything in between!


Also the shader can be used to generate other nice looking infinite random textures.


A property manual for the shader is included.

Repetition Remove Shader

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$4.99
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License type: Single Entity
Single Entity
Recommended for individuals and small businesses.
Multi Entity
Recommended for large enterprises working across multiple locations.
Refund policy
This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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License type
File size
35.2 MB
Latest version
1.1
Latest release date
Mar 26, 2021
Original Unity version
2020.2.2
Quality assets
Over 11,000 five-star assets
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Rated by 85,000+ customers
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Supported by 100,000+ forum members
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