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A suite of handy debugging tools developed and used in professional projects over the past decade. Great for any Unity project, from game jams to commercial projects.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2022.3.8f1
Compatible
Compatible
Compatible
Description

The ProDebug plugin for Unity provides debugging tools developed and used in professional Unity projects over the last decade, including:

  • A drop-in replacement for the UnityEngine Debug logger. The included DebugLogger class can be set as the Unity log handler and enables capturing of all Unity and System Console logging, allowing you to quickly implement a complete custom logging solution to your project.
  • Hierarchical IMGUI menu system – to allow for a quick and easy method for programmers to hook up a GUI in very quickly. The provided example shows how to add a debug menu system to your project, hooking into custom code and all supported Unity types. Great for game james, early prototypes or debug UI!
  • Example use of Unity’s new runtime profiling APIs to capture performance metrics at runtime.
  • Command console input system – to allow for entry of custom commands via text input for immediate execution at runtime.
  • Content documentation component (the Note component) – a handy component that can be used to document your project content without exposing the documentation in builds.
  • More Information and WebPlayer DEMO at the ProDebug websiteExample automated crash-reporting system – this example makes use of the DebugLogger class to demonstrate how one can send valuable data from crashes that occur on team members’ systems during development and testing (or in the wild) up to a network resource.

Technical details
  • DebugLogger interface to allow hooks into all UnityEngine and System.Console logging
  • Hierarchical IMGUI menu system
  • Content documentation component
  • Text-based command console / code execution
  • Demo use of Unity runtime profiling APIs
  • Demo crash reporter system

ProDebug

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File size
4.3 MB
Latest version
2.0
Latest release date
Sep 4, 2023
Original Unity version
2022.3.8
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