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The first, best, most performant lightweight Wheel Collider for Entities, ECS, and DOTS in the Asset Store using the Pacejka friction model.
Render pipeline compatibility
The Built-in Render Pipeline is Unityโ€™s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2022.3.58f1
Compatible
Compatible
Compatible
Additional compatibility information

๐Ÿ›ž Entities Wheel Collider:

  • Physics assets are Render Pipeline independent.
  • Doesn't support GameObjects, Entities Only!
  • Settings can be managed through the Preferences menu.

๐Ÿ“ฆ Sample Demo Package:

  • Compatible with all Render Pipelines.
  • Render pipelines are detected automatically & corresponding packages can be imported while or after setting up your project.
Description

Wheel Collider for Entities (EWC) is the first wheel physics asset for DOTS/ECS on the Asset Store. It features a Pacejka physics implementation with a performant code that supports more than 1000+ wheel instances per scene or vehicle.


๐Ÿ“ฆ Demo | ๐Ÿ“• Documentation | ๐ŸŒ Website | ๐Ÿ’ฌ Discord | ๐Ÿ—ฃ๏ธ Facebook | ๐Ÿ“ฝ๏ธ Youtube | ๐Ÿ“ฉ Contact


Check out the Multiversal Vehicle Controller for a complete vehicle system for GameObjects.


๐Ÿ“€ Features:

โœ” Open-Source Code

-----------------------------------

โœ” Camber, Toe, and Caster support.

โœ” Pacejka friction model.

โœ” Unity Physics Materials interaction.

โœ” Ultimate performance.

โœ” Raycast physics.

โœ” Realistic and accurate simulation.

โœ” Straight forward API.

โœ” Easy to set up.

โœ” Highly customizable.

Technical details

๐ŸŽฎ Supported Platforms (for Build):

  • PC (Windows, Mac & Linux).
  • Mobile (Android & iOS).
  • Other platforms might work, but they haven't been tested yet.

๐Ÿ›  Supported OS (for Editor):

  • Windows
  • MacOS
  • Linux

โš ๏ธ Important Note: This toolkit is still in beta. We plan to launch a full version soon.

Wheel Collider for Entities - Pacejka Physics

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This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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License type
File size
15.2 MB
Latest version
1.0.0-beta
Latest release date
Mar 24, 2025
Original Unity version
2022.3.58
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Wheel Collider for Entities - Pacejka Physics
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